micro/model/mud/entity.go
Asim Aslam 563768b58a
v3 refactor (#1868)
* Move to v3

Co-authored-by: Ben Toogood <bentoogood@gmail.com>
2020-07-27 13:22:00 +01:00

53 lines
963 B
Go

package mud
import (
"github.com/google/uuid"
"github.com/micro/go-micro/v3/codec"
"github.com/micro/go-micro/v3/model"
)
type mudEntity struct {
id string
name string
value interface{}
codec codec.Marshaler
attributes map[string]interface{}
}
func (m *mudEntity) Attributes() map[string]interface{} {
return m.attributes
}
func (m *mudEntity) Id() string {
return m.id
}
func (m *mudEntity) Name() string {
return m.name
}
func (m *mudEntity) Value() interface{} {
return m.value
}
func (m *mudEntity) Read(v interface{}) error {
switch m.value.(type) {
case []byte:
b := m.value.([]byte)
return m.codec.Unmarshal(b, v)
default:
v = m.value
}
return nil
}
func newEntity(name string, value interface{}, codec codec.Marshaler) model.Entity {
return &mudEntity{
id: uuid.New().String(),
name: name,
value: value,
codec: codec,
attributes: make(map[string]interface{}),
}
}