220 lines
4.4 KiB
Go
220 lines
4.4 KiB
Go
package server
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import (
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"bytes"
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"github.com/micro/go-micro/codec"
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raw "github.com/micro/go-micro/codec/bytes"
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"github.com/micro/go-micro/codec/grpc"
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"github.com/micro/go-micro/codec/json"
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"github.com/micro/go-micro/codec/jsonrpc"
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"github.com/micro/go-micro/codec/proto"
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"github.com/micro/go-micro/codec/protorpc"
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"github.com/micro/go-micro/transport"
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"github.com/pkg/errors"
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)
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type rpcCodec struct {
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socket transport.Socket
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codec codec.Codec
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first bool
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req *transport.Message
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buf *readWriteCloser
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}
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type readWriteCloser struct {
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wbuf *bytes.Buffer
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rbuf *bytes.Buffer
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}
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var (
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DefaultContentType = "application/protobuf"
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DefaultCodecs = map[string]codec.NewCodec{
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"application/grpc": grpc.NewCodec,
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"application/grpc+json": grpc.NewCodec,
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"application/grpc+proto": grpc.NewCodec,
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"application/json": json.NewCodec,
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"application/json-rpc": jsonrpc.NewCodec,
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"application/protobuf": proto.NewCodec,
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"application/proto-rpc": protorpc.NewCodec,
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"application/octet-stream": raw.NewCodec,
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}
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)
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func (rwc *readWriteCloser) Read(p []byte) (n int, err error) {
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return rwc.rbuf.Read(p)
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}
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func (rwc *readWriteCloser) Write(p []byte) (n int, err error) {
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return rwc.wbuf.Write(p)
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}
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func (rwc *readWriteCloser) Close() error {
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rwc.rbuf.Reset()
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rwc.wbuf.Reset()
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return nil
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}
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func newRpcCodec(req *transport.Message, socket transport.Socket, c codec.NewCodec) codec.Codec {
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rwc := &readWriteCloser{
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rbuf: bytes.NewBuffer(req.Body),
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wbuf: bytes.NewBuffer(nil),
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}
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r := &rpcCodec{
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first: true,
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buf: rwc,
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codec: c(rwc),
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req: req,
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socket: socket,
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}
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return r
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}
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func (c *rpcCodec) ReadHeader(r *codec.Message, t codec.MessageType) error {
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// the initieal message
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m := codec.Message{
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Header: c.req.Header,
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Body: c.req.Body,
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}
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// if its a follow on request read it
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if !c.first {
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var tm transport.Message
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// read off the socket
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if err := c.socket.Recv(&tm); err != nil {
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return err
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}
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// reset the read buffer
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c.buf.rbuf.Reset()
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// write the body to the buffer
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if _, err := c.buf.rbuf.Write(tm.Body); err != nil {
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return err
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}
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// set the message header
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m.Header = tm.Header
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// set the message body
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m.Body = tm.Body
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// set req
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c.req = &tm
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}
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// no longer first read
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c.first = false
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// set some internal things
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m.Target = m.Header["X-Micro-Service"]
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m.Endpoint = m.Header["X-Micro-Endpoint"]
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m.Id = m.Header["X-Micro-Id"]
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// read header via codec
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err := c.codec.ReadHeader(&m, codec.Request)
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// set the method/id
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r.Endpoint = m.Endpoint
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r.Id = m.Id
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return err
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}
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func (c *rpcCodec) ReadBody(b interface{}) error {
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// don't read empty body
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if len(c.req.Body) == 0 {
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return nil
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}
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// read raw data
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if v, ok := b.(*raw.Frame); ok {
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v.Data = c.req.Body
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return nil
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}
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// decode the usual way
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return c.codec.ReadBody(b)
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}
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func (c *rpcCodec) Write(r *codec.Message, b interface{}) error {
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c.buf.wbuf.Reset()
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// create a new message
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m := &codec.Message{
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Endpoint: r.Endpoint,
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Id: r.Id,
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Error: r.Error,
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Type: r.Type,
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Header: r.Header,
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}
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if m.Header == nil {
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m.Header = map[string]string{}
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}
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// set request id
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if len(r.Id) > 0 {
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m.Header["X-Micro-Id"] = r.Id
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}
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// set target
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if len(r.Target) > 0 {
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m.Header["X-Micro-Service"] = r.Target
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}
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// set request endpoint
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if len(r.Endpoint) > 0 {
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m.Header["X-Micro-Endpoint"] = r.Endpoint
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}
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if len(r.Error) > 0 {
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m.Header["X-Micro-Error"] = r.Error
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}
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// the body being sent
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var body []byte
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// is it a raw frame?
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if v, ok := b.(*raw.Frame); ok {
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body = v.Data
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// if we have encoded data just send it
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} else if len(r.Body) > 0 {
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body = r.Body
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// write the body to codec
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} else if err := c.codec.Write(m, b); err != nil {
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c.buf.wbuf.Reset()
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// write an error if it failed
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m.Error = errors.Wrapf(err, "Unable to encode body").Error()
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m.Header["X-Micro-Error"] = m.Error
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// no body to write
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if err := c.codec.Write(m, nil); err != nil {
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return err
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}
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} else {
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// set the body
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body = c.buf.wbuf.Bytes()
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}
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// Set content type if theres content
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if len(body) > 0 {
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m.Header["Content-Type"] = c.req.Header["Content-Type"]
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}
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// send on the socket
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return c.socket.Send(&transport.Message{
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Header: m.Header,
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Body: body,
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})
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}
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func (c *rpcCodec) Close() error {
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c.buf.Close()
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c.codec.Close()
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return c.socket.Close()
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}
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func (c *rpcCodec) String() string {
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return "rpc"
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}
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