401 lines
8.3 KiB
Go
401 lines
8.3 KiB
Go
package network
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import (
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"sync"
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"time"
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"github.com/golang/protobuf/proto"
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"github.com/micro/go-micro/client"
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rtr "github.com/micro/go-micro/client/selector/router"
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"github.com/micro/go-micro/proxy"
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"github.com/micro/go-micro/router"
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pb "github.com/micro/go-micro/router/proto"
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"github.com/micro/go-micro/server"
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"github.com/micro/go-micro/transport"
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"github.com/micro/go-micro/tunnel"
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trn "github.com/micro/go-micro/tunnel/transport"
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"github.com/micro/go-micro/util/log"
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)
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var (
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// ControlChannel is the name of the tunnel channel for passing contron message
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ControlChannel = "control"
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// DefaultLink is default network link
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DefaultLink = "network"
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)
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// network implements Network interface
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type network struct {
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// options configure the network
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options Options
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// rtr is network router
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router.Router
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// prx is network proxy
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proxy.Proxy
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// tun is network tunnel
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tunnel.Tunnel
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// server is network server
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server server.Server
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// client is network client
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client client.Client
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sync.RWMutex
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// connected marks the network as connected
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connected bool
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// closed closes the network
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closed chan bool
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}
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// newNetwork returns a new network node
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func newNetwork(opts ...Option) Network {
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options := DefaultOptions()
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for _, o := range opts {
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o(&options)
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}
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// init tunnel address to the network bind address
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options.Tunnel.Init(
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tunnel.Address(options.Address),
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)
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// init router Id to the network id
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options.Router.Init(
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router.Id(options.Id),
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)
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// create tunnel client with tunnel transport
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tunTransport := trn.NewTransport(
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trn.WithTunnel(options.Tunnel),
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)
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// server is network server
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server := server.NewServer(
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server.Id(options.Id),
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server.Address(options.Address),
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server.Name(options.Name),
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server.Transport(tunTransport),
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)
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// client is network client
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client := client.NewClient(
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client.Transport(tunTransport),
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client.Selector(
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rtr.NewSelector(
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rtr.WithRouter(options.Router),
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),
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),
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)
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return &network{
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options: options,
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Router: options.Router,
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Proxy: options.Proxy,
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Tunnel: options.Tunnel,
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server: server,
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client: client,
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}
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}
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// Name returns network name
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func (n *network) Name() string {
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return n.options.Name
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}
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// Address returns network bind address
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func (n *network) Address() string {
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return n.Tunnel.Address()
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}
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func (n *network) resolveNodes() ([]string, error) {
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// resolve the network address to network nodes
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records, err := n.options.Resolver.Resolve(n.options.Name)
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if err != nil {
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return nil, err
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}
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// collect network node addresses
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nodes := make([]string, len(records))
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for i, record := range records {
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nodes[i] = record.Address
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}
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return nodes, nil
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}
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func (n *network) resolve() {
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resolve := time.NewTicker(ResolveTime)
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defer resolve.Stop()
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for {
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select {
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case <-n.closed:
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return
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case <-resolve.C:
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nodes, err := n.resolveNodes()
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if err != nil {
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log.Debugf("Network failed to resolve nodes: %v", err)
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continue
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}
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// initialize the tunnel
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n.Tunnel.Init(
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tunnel.Nodes(nodes...),
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)
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}
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}
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}
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func (n *network) handleConn(conn tunnel.Conn, msg chan *transport.Message) {
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for {
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m := new(transport.Message)
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if err := conn.Recv(m); err != nil {
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// TODO: should we bail here?
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log.Debugf("Network tunnel advert receive error: %v", err)
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return
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}
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select {
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case msg <- m:
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case <-n.closed:
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return
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}
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}
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}
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func (n *network) process(l tunnel.Listener) {
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// receive control message queue
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recv := make(chan *transport.Message, 128)
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// accept a connection
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conn, err := l.Accept()
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if err != nil {
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// TODO: handle this
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log.Debugf("Network tunnel accept error: %v", err)
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return
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}
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go n.handleConn(conn, recv)
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for {
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select {
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case m := <-recv:
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// switch on type of message and take action
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switch m.Header["Micro-Method"] {
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case "advert":
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pbAdvert := &pb.Advert{}
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if err := proto.Unmarshal(m.Body, pbAdvert); err != nil {
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continue
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}
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var events []*router.Event
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for _, event := range pbAdvert.Events {
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route := router.Route{
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Service: event.Route.Service,
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Address: event.Route.Address,
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Gateway: event.Route.Gateway,
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Network: event.Route.Network,
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Link: event.Route.Link,
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Metric: int(event.Route.Metric),
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}
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e := &router.Event{
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Type: router.EventType(event.Type),
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Timestamp: time.Unix(0, pbAdvert.Timestamp),
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Route: route,
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}
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events = append(events, e)
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}
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advert := &router.Advert{
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Id: pbAdvert.Id,
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Type: router.AdvertType(pbAdvert.Type),
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Timestamp: time.Unix(0, pbAdvert.Timestamp),
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TTL: time.Duration(pbAdvert.Ttl),
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Events: events,
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}
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if err := n.Router.Process(advert); err != nil {
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log.Debugf("Network failed to process advert %s: %v", advert.Id, err)
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continue
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}
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}
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case <-n.closed:
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return
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}
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}
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}
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// advertise advertises routes to the network
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func (n *network) advertise(client transport.Client, advertChan <-chan *router.Advert) {
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for {
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select {
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// process local adverts and randomly fire them at other nodes
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case advert := <-advertChan:
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// create a proto advert
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var events []*pb.Event
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for _, event := range advert.Events {
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// NOTE: we override the Gateway and Link fields here
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route := &pb.Route{
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Service: event.Route.Service,
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Address: event.Route.Address,
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Gateway: n.options.Address,
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Network: event.Route.Network,
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Link: DefaultLink,
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Metric: int64(event.Route.Metric),
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}
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e := &pb.Event{
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Type: pb.EventType(event.Type),
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Timestamp: event.Timestamp.UnixNano(),
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Route: route,
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}
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events = append(events, e)
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}
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pbAdvert := &pb.Advert{
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Id: advert.Id,
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Type: pb.AdvertType(advert.Type),
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Timestamp: advert.Timestamp.UnixNano(),
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Events: events,
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}
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body, err := proto.Marshal(pbAdvert)
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if err != nil {
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// TODO: should we bail here?
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log.Debugf("Network failed to marshal message: %v", err)
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continue
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}
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// create transport message and chuck it down the pipe
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m := transport.Message{
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Header: map[string]string{
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"Micro-Method": "advert",
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},
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Body: body,
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}
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if err := client.Send(&m); err != nil {
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log.Debugf("Network failed to send advert %s: %v", pbAdvert.Id, err)
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continue
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}
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case <-n.closed:
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return
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}
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}
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}
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// Connect connects the network
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func (n *network) Connect() error {
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n.Lock()
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defer n.Unlock()
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// return if already connected
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if n.connected {
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return nil
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}
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// try to resolve network nodes
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nodes, err := n.resolveNodes()
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if err != nil {
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log.Debugf("Network failed to resolve nodes: %v", err)
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}
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// connect network tunnel
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if err := n.Tunnel.Connect(); err != nil {
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return err
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}
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// initialize the tunnel to resolved nodes
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n.Tunnel.Init(
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tunnel.Nodes(nodes...),
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)
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// dial into ControlChannel to send route adverts
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client, err := n.Tunnel.Dial(ControlChannel)
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if err != nil {
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return err
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}
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// listen on ControlChannel
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listener, err := n.Tunnel.Listen(ControlChannel)
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if err != nil {
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return err
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}
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// create closed channel
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n.closed = make(chan bool)
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// keep resolving network nodes
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go n.resolve()
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// start the router
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if err := n.options.Router.Start(); err != nil {
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return err
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}
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// start advertising routes
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advertChan, err := n.options.Router.Advertise()
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if err != nil {
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return err
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}
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// advertise routes
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go n.advertise(client, advertChan)
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// accept and process routes
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go n.process(listener)
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// start the server
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if err := n.server.Start(); err != nil {
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return err
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}
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// set connected to true
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n.connected = true
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return nil
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}
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func (n *network) close() error {
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// stop the server
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if err := n.server.Stop(); err != nil {
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return err
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}
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// stop the router
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if err := n.Router.Stop(); err != nil {
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return err
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}
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// close the tunnel
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if err := n.Tunnel.Close(); err != nil {
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return err
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}
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return nil
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}
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// Close closes network connection
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func (n *network) Close() error {
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n.Lock()
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defer n.Unlock()
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if !n.connected {
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return nil
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}
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select {
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case <-n.closed:
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return nil
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default:
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close(n.closed)
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// set connected to false
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n.connected = false
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}
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return n.close()
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}
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// Client returns network client
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func (n *network) Client() client.Client {
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return n.client
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}
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// Server returns network server
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func (n *network) Server() server.Server {
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return n.server
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}
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