530 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			530 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package mucp
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| 
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| import (
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| 	"container/list"
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| 	"errors"
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| 	"sync"
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| 	"time"
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| 
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| 	"github.com/micro/go-micro/v3/network"
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| 	pb "github.com/micro/go-micro/v3/network/mucp/proto"
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| )
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| 
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| // nodeError tracks node errors
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| type nodeError struct {
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| 	sync.RWMutex
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| 	count int
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| 	msg   error
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| }
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| 
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| // Increment increments node error count
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| func (e *nodeError) Update(err error) {
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| 	e.Lock()
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| 	defer e.Unlock()
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| 
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| 	e.count++
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| 	e.msg = err
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| }
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| 
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| // Count returns node error count
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| func (e *nodeError) Count() int {
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| 	e.RLock()
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| 	defer e.RUnlock()
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| 
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| 	return e.count
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| }
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| 
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| func (e *nodeError) Msg() string {
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| 	e.RLock()
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| 	defer e.RUnlock()
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| 
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| 	if e.msg != nil {
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| 		return e.msg.Error()
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| 	}
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| 
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| 	return ""
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| }
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| 
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| // status returns node status
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| type status struct {
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| 	sync.RWMutex
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| 	err *nodeError
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| }
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| 
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| // newStatus creates
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| func newStatus() *status {
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| 	return &status{
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| 		err: new(nodeError),
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| 	}
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| }
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| 
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| func newPeerStatus(peer *pb.Peer) *status {
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| 	status := &status{
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| 		err: new(nodeError),
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| 	}
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| 
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| 	// if Node.Status is nil, return empty status
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| 	if peer.Node.Status == nil {
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| 		return status
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| 	}
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| 
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| 	// if peer.Node.Status.Error is NOT nil, update status fields
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| 	if err := peer.Node.Status.GetError(); err != nil {
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| 		status.err.count = int(peer.Node.Status.Error.Count)
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| 		status.err.msg = errors.New(peer.Node.Status.Error.Msg)
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| 	}
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| 
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| 	return status
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| }
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| 
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| func (s *status) Error() network.Error {
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| 	s.RLock()
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| 	defer s.RUnlock()
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| 
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| 	return &nodeError{
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| 		count: s.err.count,
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| 		msg:   s.err.msg,
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| 	}
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| }
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| 
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| // node is network node
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| type node struct {
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| 	sync.RWMutex
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| 	// id is node id
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| 	id string
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| 	// address is node address
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| 	address string
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| 	// link on which we communicate with the peer
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| 	link string
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| 	// peers are nodes with direct link to this node
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| 	peers map[string]*node
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| 	// network returns the node network
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| 	network network.Network
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| 	// lastSeen keeps track of node lifetime and updates
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| 	lastSeen time.Time
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| 	// lastSync keeps track of node last sync request
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| 	lastSync time.Time
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| 	// err tracks node status
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| 	status *status
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| }
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| 
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| // Id is node ide
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| func (n *node) Id() string {
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| 	return n.id
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| }
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| 
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| // Address returns node address
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| func (n *node) Address() string {
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| 	return n.address
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| }
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| 
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| // Network returns node network
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| func (n *node) Network() network.Network {
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| 	return n.network
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| }
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| 
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| // Status returns node status
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| func (n *node) Status() network.Status {
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| 	n.RLock()
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| 	defer n.RUnlock()
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| 
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| 	return &status{
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| 		err: &nodeError{
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| 			count: n.status.err.count,
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| 			msg:   n.status.err.msg,
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| 		},
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| 	}
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| }
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| 
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| // walk walks the node graph until some condition is met
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| func (n *node) walk(until func(peer *node) bool, action func(parent, peer *node)) map[string]*node {
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| 	// track the visited nodes
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| 	visited := make(map[string]*node)
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| 	// queue of the nodes to visit
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| 	queue := list.New()
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| 
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| 	// push node to the back of queue
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| 	queue.PushBack(n)
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| 	// mark the node as visited
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| 	visited[n.id] = n
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| 
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| 	// keep iterating over the queue until its empty
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| 	for queue.Len() > 0 {
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| 		// pop the node from the front of the queue
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| 		qnode := queue.Front()
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| 		if until(qnode.Value.(*node)) {
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| 			return visited
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| 		}
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| 		// iterate through all of the node peers
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| 		// mark the visited nodes; enqueue the non-visited
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| 		for id, peer := range qnode.Value.(*node).peers {
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| 			action(qnode.Value.(*node), peer)
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| 			if _, ok := visited[id]; !ok {
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| 				visited[id] = peer
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| 				queue.PushBack(peer)
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| 			}
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| 		}
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| 		// remove the node from the queue
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| 		queue.Remove(qnode)
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| 	}
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| 
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| 	return visited
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| }
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| 
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| // AddPeer adds a new peer to node topology
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| // It returns false if the peer already exists
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| func (n *node) AddPeer(peer *node) error {
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| 	n.Lock()
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| 	defer n.Unlock()
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| 
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| 	// get node topology: we need to check if the peer
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| 	// we are trying to add is already in our graph
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| 	top := n.getTopology(MaxDepth)
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| 
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| 	untilFoundPeer := func(n *node) bool {
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| 		return n.id == peer.id
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| 	}
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| 
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| 	justWalk := func(paent, node *node) {}
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| 
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| 	visited := top.walk(untilFoundPeer, justWalk)
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| 
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| 	peerNode, inTop := visited[peer.id]
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| 
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| 	if _, ok := n.peers[peer.id]; !ok {
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| 		if inTop {
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| 			// just create a new edge to the existing peer
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| 			// but make sure you update the peer link
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| 			peerNode.link = peer.link
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| 			n.peers[peer.id] = peerNode
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| 			return nil
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| 		}
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| 		n.peers[peer.id] = peer
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| 		return nil
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| 	}
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| 
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| 	return ErrPeerExists
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| }
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| 
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| // DeletePeer deletes a peer from node peers
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| // It returns true if the peer has been deleted
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| func (n *node) DeletePeer(id string) bool {
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| 	n.Lock()
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| 	defer n.Unlock()
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| 
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| 	delete(n.peers, id)
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| 
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| 	return true
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| }
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| 
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| // UpdatePeer updates a peer if it already exists
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| // It returns error if the peer does not exist
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| func (n *node) UpdatePeer(peer *node) error {
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| 	n.Lock()
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| 	defer n.Unlock()
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| 
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| 	if _, ok := n.peers[peer.id]; ok {
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| 		n.peers[peer.id] = peer
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| 		return nil
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| 	}
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| 
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| 	return ErrPeerNotFound
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| }
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| 
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| // RefreshPeer updates node last seen timestamp
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| // It returns false if the peer has not been found.
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| func (n *node) RefreshPeer(id, link string, now time.Time) error {
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| 	n.Lock()
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| 	defer n.Unlock()
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| 
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| 	peer, ok := n.peers[id]
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| 	if !ok {
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| 		return ErrPeerNotFound
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| 	}
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| 
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| 	// set peer link
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| 	peer.link = link
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| 	// set last seen
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| 	peer.lastSeen = now
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| 
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| 	return nil
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| }
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| 
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| // RefreshSync refreshes nodes sync time
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| func (n *node) RefreshSync(now time.Time) error {
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| 	n.Lock()
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| 	defer n.Unlock()
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| 
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| 	n.lastSync = now
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| 
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| 	return nil
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| }
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| 
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| // Nodes returns a slice of all nodes in the whole node topology
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| func (n *node) Nodes() []network.Node {
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| 	// we need to freeze the network graph here
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| 	// otherwise we might get inconsistent results
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| 	n.RLock()
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| 	defer n.RUnlock()
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| 
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| 	// NOTE: this should never be true
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| 	untilNoMorePeers := func(node *node) bool {
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| 		return node == nil
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| 	}
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| 	justWalk := func(parent, node *node) {}
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| 
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| 	visited := n.walk(untilNoMorePeers, justWalk)
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| 
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| 	nodes := make([]network.Node, 0, len(visited))
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| 	// collect all the nodes and return them
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| 	for _, node := range visited {
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| 		nodes = append(nodes, node)
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| 	}
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| 
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| 	return nodes
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| }
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| 
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| // GetPeerNode returns a node from node MaxDepth topology
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| // It returns nil if the peer was not found
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| func (n *node) GetPeerNode(id string) *node {
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| 	// get node topology up to MaxDepth
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| 	top := n.Topology(MaxDepth)
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| 
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| 	untilFoundPeer := func(n *node) bool {
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| 		return n.id == id
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| 	}
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| 	justWalk := func(paent, node *node) {}
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| 
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| 	visited := top.walk(untilFoundPeer, justWalk)
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| 
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| 	peerNode, ok := visited[id]
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| 	if !ok {
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| 		return nil
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| 	}
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| 
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| 	return peerNode
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| }
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| 
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| // DeletePeerNode removes peer node from node topology
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| func (n *node) DeletePeerNode(id string) error {
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| 	n.Lock()
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| 	defer n.Unlock()
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| 
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| 	untilNoMorePeers := func(node *node) bool {
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| 		return node == nil
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| 	}
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| 
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| 	deleted := make(map[string]*node)
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| 	deletePeer := func(parent, node *node) {
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| 		if node.id != n.id && node.id == id {
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| 			delete(parent.peers, node.id)
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| 			deleted[node.id] = node
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| 		}
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| 	}
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| 
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| 	n.walk(untilNoMorePeers, deletePeer)
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| 
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| 	if _, ok := deleted[id]; !ok {
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| 		return ErrPeerNotFound
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| 	}
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| 
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| 	return nil
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| }
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| 
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| // PrunePeer prunes the peers with the given id
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| func (n *node) PrunePeer(id string) {
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| 	n.Lock()
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| 	defer n.Unlock()
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| 
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| 	untilNoMorePeers := func(node *node) bool {
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| 		return node == nil
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| 	}
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| 
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| 	prunePeer := func(parent, node *node) {
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| 		if node.id != n.id && node.id == id {
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| 			delete(parent.peers, node.id)
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| 		}
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| 	}
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| 
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| 	n.walk(untilNoMorePeers, prunePeer)
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| }
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| 
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| // PruneStalePeerNodes prunes the peers that have not been seen for longer than pruneTime
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| // It returns a map of the the nodes that got pruned
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| func (n *node) PruneStalePeers(pruneTime time.Duration) map[string]*node {
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| 	n.Lock()
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| 	defer n.Unlock()
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| 
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| 	untilNoMorePeers := func(node *node) bool {
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| 		return node == nil
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| 	}
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| 
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| 	pruned := make(map[string]*node)
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| 	pruneStalePeer := func(parent, node *node) {
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| 		if node.id != n.id && time.Since(node.lastSeen) > PruneTime {
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| 			delete(parent.peers, node.id)
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| 			pruned[node.id] = node
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| 		}
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| 	}
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| 
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| 	n.walk(untilNoMorePeers, pruneStalePeer)
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| 
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| 	return pruned
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| }
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| 
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| // getTopology traverses node graph and builds node topology
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| // NOTE: this function is not thread safe
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| func (n *node) getTopology(depth uint) *node {
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| 	// make a copy of yourself
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| 	node := &node{
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| 		id:       n.id,
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| 		address:  n.address,
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| 		peers:    make(map[string]*node),
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| 		network:  n.network,
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| 		status:   n.status,
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| 		lastSeen: n.lastSeen,
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| 	}
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| 
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| 	// return if we reach requested depth or we have no more peers
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| 	if depth == 0 || len(n.peers) == 0 {
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| 		return node
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| 	}
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| 
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| 	// decrement the depth
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| 	depth--
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| 
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| 	// iterate through our peers and update the node peers
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| 	for _, peer := range n.peers {
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| 		nodePeer := peer.getTopology(depth)
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| 		if _, ok := node.peers[nodePeer.id]; !ok {
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| 			node.peers[nodePeer.id] = nodePeer
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| 		}
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| 	}
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| 
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| 	return node
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| }
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| 
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| // Topology returns a copy of the node topology down to given depth
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| // NOTE: the returned node is a node graph - not a single node
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| func (n *node) Topology(depth uint) *node {
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| 	n.RLock()
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| 	defer n.RUnlock()
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| 
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| 	return n.getTopology(depth)
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| }
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| 
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| // Peers returns node peers up to MaxDepth
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| func (n *node) Peers() []network.Node {
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| 	n.RLock()
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| 	defer n.RUnlock()
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| 
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| 	peers := make([]network.Node, 0, len(n.peers))
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| 	for _, nodePeer := range n.peers {
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| 		peer := nodePeer.getTopology(MaxDepth)
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| 		peers = append(peers, peer)
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| 	}
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| 
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| 	return peers
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| }
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| 
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| // UnpackPeerTopology unpacks pb.Peer into node topology of given depth
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| func UnpackPeerTopology(pbPeer *pb.Peer, lastSeen time.Time, depth uint) *node {
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| 	peerNode := &node{
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| 		id:       pbPeer.Node.Id,
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| 		address:  pbPeer.Node.Address,
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| 		peers:    make(map[string]*node),
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| 		status:   newPeerStatus(pbPeer),
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| 		lastSeen: lastSeen,
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| 	}
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| 
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| 	// return if have either reached the depth or have no more peers
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| 	if depth == 0 || len(pbPeer.Peers) == 0 {
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| 		return peerNode
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| 	}
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| 
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| 	// decrement the depth
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| 	depth--
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| 
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| 	peers := make(map[string]*node)
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| 	for _, pbPeer := range pbPeer.Peers {
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| 		peer := UnpackPeerTopology(pbPeer, lastSeen, depth)
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| 		peers[pbPeer.Node.Id] = peer
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| 	}
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| 
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| 	peerNode.peers = peers
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| 
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| 	return peerNode
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| }
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| 
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| func peerProtoTopology(peer network.Node, depth uint) *pb.Peer {
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| 	node := &pb.Node{
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| 		Id:      peer.Id(),
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| 		Address: peer.Address(),
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| 		Status: &pb.Status{
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| 			Error: &pb.Error{
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| 				Count: uint32(peer.Status().Error().Count()),
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| 				Msg:   peer.Status().Error().Msg(),
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| 			},
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| 		},
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| 	}
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| 
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| 	// set the network name if network is not nil
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| 	if peer.Network() != nil {
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| 		node.Network = peer.Network().Name()
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| 	}
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| 
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| 	pbPeers := &pb.Peer{
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| 		Node:  node,
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| 		Peers: make([]*pb.Peer, 0),
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| 	}
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| 
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| 	// return if we reached the end of topology or depth
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| 	if depth == 0 || len(peer.Peers()) == 0 {
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| 		return pbPeers
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| 	}
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| 
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| 	// decrement the depth
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| 	depth--
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| 
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| 	// iterate through peers of peers aka pops
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| 	for _, pop := range peer.Peers() {
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| 		peer := peerProtoTopology(pop, depth)
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| 		pbPeers.Peers = append(pbPeers.Peers, peer)
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| 	}
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| 
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| 	return pbPeers
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| }
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| 
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| // PeersToProto returns node peers graph encoded into protobuf
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| func PeersToProto(node network.Node, depth uint) *pb.Peer {
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| 	// network node aka root node
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| 	pbNode := &pb.Node{
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| 		Id:      node.Id(),
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| 		Address: node.Address(),
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| 		Status: &pb.Status{
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| 			Error: &pb.Error{
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| 				Count: uint32(node.Status().Error().Count()),
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| 				Msg:   node.Status().Error().Msg(),
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| 			},
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| 		},
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| 	}
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| 
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| 	// set the network name if network is not nil
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| 	if node.Network() != nil {
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| 		pbNode.Network = node.Network().Name()
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| 	}
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| 
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| 	// we will build proto topology into this
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| 	pbPeers := &pb.Peer{
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| 		Node:  pbNode,
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| 		Peers: make([]*pb.Peer, 0),
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| 	}
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| 
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| 	for _, peer := range node.Peers() {
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| 		pbPeer := peerProtoTopology(peer, depth)
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| 		pbPeers.Peers = append(pbPeers.Peers, pbPeer)
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| 	}
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| 
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| 	return pbPeers
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| }
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