micro/codec/proto/marshaler.go
Asim Aslam 563768b58a
v3 refactor (#1868)
* Move to v3

Co-authored-by: Ben Toogood <bentoogood@gmail.com>
2020-07-27 13:22:00 +01:00

48 lines
943 B
Go

package proto
import (
"bytes"
"github.com/golang/protobuf/proto"
"github.com/micro/go-micro/v3/codec"
"github.com/oxtoacart/bpool"
)
// create buffer pool with 16 instances each preallocated with 256 bytes
var bufferPool = bpool.NewSizedBufferPool(16, 256)
type Marshaler struct{}
func (Marshaler) Marshal(v interface{}) ([]byte, error) {
pb, ok := v.(proto.Message)
if !ok {
return nil, codec.ErrInvalidMessage
}
// looks not good, but allows to reuse underlining bytes
buf := bufferPool.Get()
pbuf := proto.NewBuffer(buf.Bytes())
defer func() {
bufferPool.Put(bytes.NewBuffer(pbuf.Bytes()))
}()
if err := pbuf.Marshal(pb); err != nil {
return nil, err
}
return pbuf.Bytes(), nil
}
func (Marshaler) Unmarshal(data []byte, v interface{}) error {
pb, ok := v.(proto.Message)
if !ok {
return codec.ErrInvalidMessage
}
return proto.Unmarshal(data, pb)
}
func (Marshaler) String() string {
return "proto"
}