58d6726380
* The start of mud - the micro data model * add comments
53 lines
963 B
Go
53 lines
963 B
Go
package mud
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import (
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"github.com/google/uuid"
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"github.com/micro/go-micro/v2/codec"
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"github.com/micro/go-micro/v2/model"
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)
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type mudEntity struct {
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id string
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name string
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value interface{}
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codec codec.Marshaler
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attributes map[string]interface{}
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}
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func (m *mudEntity) Attributes() map[string]interface{} {
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return m.attributes
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}
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func (m *mudEntity) Id() string {
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return m.id
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}
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func (m *mudEntity) Name() string {
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return m.name
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}
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func (m *mudEntity) Value() interface{} {
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return m.value
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}
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func (m *mudEntity) Read(v interface{}) error {
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switch m.value.(type) {
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case []byte:
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b := m.value.([]byte)
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return m.codec.Unmarshal(b, v)
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default:
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v = m.value
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}
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return nil
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}
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func newEntity(name string, value interface{}, codec codec.Marshaler) model.Entity {
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return &mudEntity{
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id: uuid.New().String(),
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name: name,
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value: value,
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codec: codec,
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attributes: make(map[string]interface{}),
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}
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}
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