micro/tunnel/link.go
2019-09-11 07:11:40 -07:00

226 lines
3.9 KiB
Go

package tunnel
import (
"io"
"sync"
"time"
"github.com/google/uuid"
"github.com/micro/go-micro/transport"
)
type link struct {
transport.Socket
sync.RWMutex
// stops the link
closed chan bool
// unique id of this link e.g uuid
// which we define for ourselves
id string
// whether its a loopback connection
// this flag is used by the transport listener
// which accepts inbound quic connections
loopback bool
// whether its actually connected
// dialled side sets it to connected
// after sending the message. the
// listener waits for the connect
connected bool
// the last time we received a keepalive
// on this link from the remote side
lastKeepAlive time.Time
// channels keeps a mapping of channels and last seen
channels map[string]time.Time
// the send queue to the socket
sendQueue chan *transport.Message
// the recv queue to the socket
recvQueue chan *transport.Message
// determines the cost of the link
// based on queue length and roundtrip
length int
weight int
}
func newLink(s transport.Socket) *link {
l := &link{
Socket: s,
id: uuid.New().String(),
channels: make(map[string]time.Time),
closed: make(chan bool),
sendQueue: make(chan *transport.Message, 128),
recvQueue: make(chan *transport.Message, 128),
}
go l.expiry()
go l.process()
return l
}
// process processes messages on the send and receive queues.
func (l *link) process() {
go func() {
for {
m := new(transport.Message)
if err := l.Socket.Recv(m); err != nil {
return
}
select {
case l.recvQueue <- m:
case <-l.closed:
return
}
}
}()
// messages sent
i := 0
length := 0
for {
select {
case m := <-l.sendQueue:
t := time.Now()
// send the message
if err := l.Socket.Send(m); err != nil {
return
}
// get header size, body size and time taken
hl := len(m.Header)
bl := len(m.Body)
d := time.Since(t)
// don't calculate on empty messages
if hl == 0 && bl == 0 {
continue
}
// increment sent
i++
// time take to send some bits and bytes
td := float64(hl+bl) / float64(d.Nanoseconds())
// increase the scale
td += 1
// judge the length
length = int(td) / (length + int(td))
// every 10 messages update length
if (i % 10) == 1 {
// cost average the length
// save it
l.Lock()
l.length = length
l.Unlock()
}
case <-l.closed:
return
}
}
}
// watches the channel expiry
func (l *link) expiry() {
t := time.NewTicker(time.Minute)
defer t.Stop()
for {
select {
case <-l.closed:
return
case <-t.C:
// drop any channel mappings older than 2 minutes
var kill []string
killTime := time.Minute * 2
l.RLock()
for ch, t := range l.channels {
if d := time.Since(t); d > killTime {
kill = append(kill, ch)
}
}
l.RUnlock()
// if nothing to kill don't bother with a wasted lock
if len(kill) == 0 {
continue
}
// kill the channels!
l.Lock()
for _, ch := range kill {
delete(l.channels, ch)
}
l.Unlock()
}
}
}
func (l *link) Id() string {
l.RLock()
defer l.RUnlock()
return l.id
}
func (l *link) Close() error {
select {
case <-l.closed:
return nil
default:
close(l.closed)
return nil
}
return nil
}
// length/rate of the link
func (l *link) Length() int {
l.RLock()
defer l.RUnlock()
return l.length
}
// weight checks the size of the queues
func (l *link) Weight() int {
return len(l.sendQueue) + len(l.recvQueue)
}
// Accept accepts a message on the socket
func (l *link) Recv(m *transport.Message) error {
select {
case <-l.closed:
return io.EOF
case rm := <-l.recvQueue:
*m = *rm
return nil
}
// never reach
return nil
}
// Send sends a message on the socket immediately
func (l *link) Send(m *transport.Message) error {
select {
case <-l.closed:
return io.EOF
case l.sendQueue <- m:
}
return nil
}
func (l *link) Status() string {
select {
case <-l.closed:
return "closed"
default:
return "connected"
}
}