micro/debug/proto/debug.pb.micro.go

191 lines
4.7 KiB
Go

// Code generated by protoc-gen-micro. DO NOT EDIT.
// source: debug.proto
package debug
import (
fmt "fmt"
proto "github.com/golang/protobuf/proto"
math "math"
)
import (
context "context"
client "github.com/micro/go-micro/client"
server "github.com/micro/go-micro/server"
)
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package
// Reference imports to suppress errors if they are not otherwise used.
var _ context.Context
var _ client.Option
var _ server.Option
// Client API for Debug service
type DebugService interface {
Health(ctx context.Context, in *HealthRequest, opts ...client.CallOption) (*HealthResponse, error)
Stats(ctx context.Context, in *StatsRequest, opts ...client.CallOption) (*StatsResponse, error)
Log(ctx context.Context, in *LogRequest, opts ...client.CallOption) (Debug_LogService, error)
}
type debugService struct {
c client.Client
name string
}
func NewDebugService(name string, c client.Client) DebugService {
if c == nil {
c = client.NewClient()
}
if len(name) == 0 {
name = "debug"
}
return &debugService{
c: c,
name: name,
}
}
func (c *debugService) Health(ctx context.Context, in *HealthRequest, opts ...client.CallOption) (*HealthResponse, error) {
req := c.c.NewRequest(c.name, "Debug.Health", in)
out := new(HealthResponse)
err := c.c.Call(ctx, req, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *debugService) Stats(ctx context.Context, in *StatsRequest, opts ...client.CallOption) (*StatsResponse, error) {
req := c.c.NewRequest(c.name, "Debug.Stats", in)
out := new(StatsResponse)
err := c.c.Call(ctx, req, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *debugService) Log(ctx context.Context, in *LogRequest, opts ...client.CallOption) (Debug_LogService, error) {
req := c.c.NewRequest(c.name, "Debug.Log", &LogRequest{})
stream, err := c.c.Stream(ctx, req, opts...)
if err != nil {
return nil, err
}
if err := stream.Send(in); err != nil {
return nil, err
}
return &debugServiceLog{stream}, nil
}
type Debug_LogService interface {
SendMsg(interface{}) error
RecvMsg(interface{}) error
Close() error
Recv() (*LogEvent, error)
}
type debugServiceLog struct {
stream client.Stream
}
func (x *debugServiceLog) Close() error {
return x.stream.Close()
}
func (x *debugServiceLog) SendMsg(m interface{}) error {
return x.stream.Send(m)
}
func (x *debugServiceLog) RecvMsg(m interface{}) error {
return x.stream.Recv(m)
}
func (x *debugServiceLog) Recv() (*LogEvent, error) {
m := new(LogEvent)
err := x.stream.Recv(m)
if err != nil {
return nil, err
}
return m, nil
}
// Server API for Debug service
type DebugHandler interface {
Health(context.Context, *HealthRequest, *HealthResponse) error
Stats(context.Context, *StatsRequest, *StatsResponse) error
Log(context.Context, *LogRequest, Debug_LogStream) error
}
func RegisterDebugHandler(s server.Server, hdlr DebugHandler, opts ...server.HandlerOption) error {
type debug interface {
Health(ctx context.Context, in *HealthRequest, out *HealthResponse) error
Stats(ctx context.Context, in *StatsRequest, out *StatsResponse) error
Log(ctx context.Context, stream server.Stream) error
}
type Debug struct {
debug
}
h := &debugHandler{hdlr}
return s.Handle(s.NewHandler(&Debug{h}, opts...))
}
type debugHandler struct {
DebugHandler
}
func (h *debugHandler) Health(ctx context.Context, in *HealthRequest, out *HealthResponse) error {
return h.DebugHandler.Health(ctx, in, out)
}
func (h *debugHandler) Stats(ctx context.Context, in *StatsRequest, out *StatsResponse) error {
return h.DebugHandler.Stats(ctx, in, out)
}
func (h *debugHandler) Log(ctx context.Context, stream server.Stream) error {
m := new(LogRequest)
if err := stream.Recv(m); err != nil {
return err
}
return h.DebugHandler.Log(ctx, m, &debugLogStream{stream})
}
type Debug_LogStream interface {
SendMsg(interface{}) error
RecvMsg(interface{}) error
Close() error
Send(*LogEvent) error
}
type debugLogStream struct {
stream server.Stream
}
func (x *debugLogStream) Close() error {
return x.stream.Close()
}
func (x *debugLogStream) SendMsg(m interface{}) error {
return x.stream.Send(m)
}
func (x *debugLogStream) RecvMsg(m interface{}) error {
return x.stream.Recv(m)
}
func (x *debugLogStream) Send(m *LogEvent) error {
return x.stream.Send(m)
}