96 lines
2.3 KiB
Go
96 lines
2.3 KiB
Go
/*
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The Selector package provides a way to algorithmically filter and return
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nodes required by the client or any other system. Selector's implemented
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by Micro build on the registry but it's of optional use. One could
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provide a static Selector that has a fixed pool.
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func (r *randomSelector) Select(service string, opts ...SelectOption) (Next, error) {
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var sopts SelectOptions
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for _, opt := range opts {
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opt(&sopts)
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}
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// get the service
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services, err := r.so.Registry.GetService(service)
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if err != nil {
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return nil, err
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}
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// apply the filters
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for _, filter := range sopts.Filters {
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services = filter(services)
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}
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// if there's nothing left, return
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if len(services) == 0 {
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return nil, ErrNotFound
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}
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var nodes []*registry.Node
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for _, service := range services {
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for _, node := range service.Nodes {
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nodes = append(nodes, node)
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}
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}
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if len(nodes) == 0 {
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return nil, ErrNotFound
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}
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return func() (*registry.Node, error) {
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i := rand.Int()
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j := i % len(services)
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if len(services[j].Nodes) == 0 {
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return nil, ErrNotFound
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}
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k := i % len(services[j].Nodes)
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return services[j].Nodes[k], nil
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}, nil
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}
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*/
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package selector
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import (
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"errors"
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"github.com/micro/go-micro/registry"
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)
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// Selector builds on the registry as a mechanism to pick nodes
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// and mark their status. This allows host pools and other things
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// to be built using various algorithms.
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type Selector interface {
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// Select returns a function which should return the next node
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Select(service string, opts ...SelectOption) (Next, error)
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// Mark sets the success/error against a node
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Mark(service string, node *registry.Node, err error)
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// Reset returns state back to zero for a service
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Reset(service string)
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// Close renders the selector unusable
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Close() error
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// Name of the selector
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String() string
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}
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// Next is a function that returns the next node
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// based on the selector's algorithm
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type Next func() (*registry.Node, error)
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// SelectFilter is used to filter a service during the selection process
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type SelectFilter func([]*registry.Service) []*registry.Service
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var (
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DefaultSelector = newRandomSelector()
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ErrNotFound = errors.New("not found")
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ErrNoneAvailable = errors.New("none available")
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)
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func NewSelector(opts ...Option) Selector {
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return newRandomSelector(opts...)
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}
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