892 lines
22 KiB
Go
892 lines
22 KiB
Go
package network
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import (
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"errors"
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"fmt"
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"hash/fnv"
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"sync"
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"time"
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"github.com/golang/protobuf/proto"
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"github.com/micro/go-micro/client"
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rtr "github.com/micro/go-micro/client/selector/router"
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pbNet "github.com/micro/go-micro/network/proto"
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"github.com/micro/go-micro/proxy"
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"github.com/micro/go-micro/router"
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pbRtr "github.com/micro/go-micro/router/proto"
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"github.com/micro/go-micro/server"
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"github.com/micro/go-micro/transport"
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"github.com/micro/go-micro/tunnel"
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tun "github.com/micro/go-micro/tunnel/transport"
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"github.com/micro/go-micro/util/log"
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)
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var (
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// NetworkChannel is the name of the tunnel channel for passing network messages
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NetworkChannel = "network"
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// ControlChannel is the name of the tunnel channel for passing control message
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ControlChannel = "control"
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// DefaultLink is default network link
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DefaultLink = "network"
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)
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var (
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// ErrClientNotFound is returned when client for tunnel channel could not be found
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ErrClientNotFound = errors.New("client not found")
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)
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// network implements Network interface
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type network struct {
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// node is network node
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*node
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// options configure the network
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options Options
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// rtr is network router
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router.Router
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// prx is network proxy
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proxy.Proxy
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// tun is network tunnel
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tunnel.Tunnel
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// server is network server
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server server.Server
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// client is network client
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client client.Client
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// tunClient is a map of tunnel clients keyed over tunnel channel names
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tunClient map[string]transport.Client
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sync.RWMutex
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// connected marks the network as connected
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connected bool
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// closed closes the network
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closed chan bool
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}
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// newNetwork returns a new network node
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func newNetwork(opts ...Option) Network {
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options := DefaultOptions()
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for _, o := range opts {
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o(&options)
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}
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// init tunnel address to the network bind address
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options.Tunnel.Init(
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tunnel.Address(options.Address),
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tunnel.Nodes(options.Peers...),
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)
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// init router Id to the network id
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options.Router.Init(
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router.Id(options.Id),
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)
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// create tunnel client with tunnel transport
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tunTransport := tun.NewTransport(
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tun.WithTunnel(options.Tunnel),
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)
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// set the address to advertise
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address := options.Address
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if len(options.Advertise) > 0 {
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address = options.Advertise
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}
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// server is network server
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server := server.NewServer(
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server.Id(options.Id),
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server.Address(options.Id),
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server.Advertise(address),
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server.Name(options.Name),
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server.Transport(tunTransport),
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)
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// client is network client
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client := client.NewClient(
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client.Transport(tunTransport),
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client.Selector(
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rtr.NewSelector(
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rtr.WithRouter(options.Router),
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),
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),
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)
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network := &network{
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node: &node{
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id: options.Id,
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address: address,
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peers: make(map[string]*node),
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},
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options: options,
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Router: options.Router,
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Proxy: options.Proxy,
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Tunnel: options.Tunnel,
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server: server,
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client: client,
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tunClient: make(map[string]transport.Client),
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}
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network.node.network = network
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return network
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}
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// Options returns network options
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func (n *network) Options() Options {
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n.RLock()
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defer n.RUnlock()
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options := n.options
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return options
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}
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// Name returns network name
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func (n *network) Name() string {
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return n.options.Name
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}
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// Address returns network bind address
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func (n *network) Address() string {
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return n.Tunnel.Address()
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}
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// resolveNodes resolves network nodes to addresses
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func (n *network) resolveNodes() ([]string, error) {
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// resolve the network address to network nodes
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records, err := n.options.Resolver.Resolve(n.options.Name)
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if err != nil {
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return nil, err
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}
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nodeMap := make(map[string]bool)
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// collect network node addresses
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var nodes []string
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for _, record := range records {
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nodes = append(nodes, record.Address)
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nodeMap[record.Address] = true
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}
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// append seed nodes if we have them
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for _, node := range n.options.Peers {
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if _, ok := nodeMap[node]; !ok {
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nodes = append(nodes, node)
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}
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}
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return nodes, nil
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}
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// resolve continuously resolves network nodes and initializes network tunnel with resolved addresses
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func (n *network) resolve() {
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resolve := time.NewTicker(ResolveTime)
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defer resolve.Stop()
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for {
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select {
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case <-n.closed:
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return
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case <-resolve.C:
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nodes, err := n.resolveNodes()
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if err != nil {
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log.Debugf("Network failed to resolve nodes: %v", err)
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continue
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}
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// initialize the tunnel
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n.Tunnel.Init(
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tunnel.Nodes(nodes...),
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)
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}
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}
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}
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// handleNetConn handles network announcement messages
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func (n *network) handleNetConn(sess tunnel.Session, msg chan *transport.Message) {
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for {
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m := new(transport.Message)
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if err := sess.Recv(m); err != nil {
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log.Debugf("Network tunnel [%s] receive error: %v", NetworkChannel, err)
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return
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}
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select {
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case msg <- m:
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case <-n.closed:
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return
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}
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}
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}
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// acceptNetConn accepts connections from NetworkChannel
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func (n *network) acceptNetConn(l tunnel.Listener, recv chan *transport.Message) {
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for {
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// accept a connection
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conn, err := l.Accept()
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if err != nil {
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// TODO: handle this
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log.Debugf("Network tunnel [%s] accept error: %v", NetworkChannel, err)
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return
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}
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select {
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case <-n.closed:
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return
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default:
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// go handle NetworkChannel connection
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go n.handleNetConn(conn, recv)
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}
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}
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}
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// processNetChan processes messages received on NetworkChannel
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func (n *network) processNetChan(client transport.Client, listener tunnel.Listener) {
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// receive network message queue
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recv := make(chan *transport.Message, 128)
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// accept NetworkChannel connections
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go n.acceptNetConn(listener, recv)
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for {
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select {
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case m := <-recv:
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// switch on type of message and take action
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switch m.Header["Micro-Method"] {
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case "connect":
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// mark the time the message has been received
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now := time.Now()
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pbNetConnect := &pbNet.Connect{}
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if err := proto.Unmarshal(m.Body, pbNetConnect); err != nil {
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log.Debugf("Network tunnel [%s] connect unmarshal error: %v", NetworkChannel, err)
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continue
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}
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// don't process your own messages
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if pbNetConnect.Node.Id == n.options.Id {
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continue
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}
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log.Debugf("Network received connect message from: %s", pbNetConnect.Node.Id)
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peer := &node{
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id: pbNetConnect.Node.Id,
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address: pbNetConnect.Node.Address,
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peers: make(map[string]*node),
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lastSeen: now,
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}
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if err := n.node.AddPeer(peer); err == ErrPeerExists {
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log.Debugf("Network peer exists, refreshing: %s", peer.id)
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// update lastSeen time for the existing node
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if err := n.RefreshPeer(peer.id, now); err != nil {
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log.Debugf("Network failed refreshing peer %s: %v", peer.id, err)
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}
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continue
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}
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// get node peers down to MaxDepth encoded in protobuf
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msg := PeersToProto(n.node, MaxDepth)
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// advertise yourself to the network
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if err := n.sendMsg("peer", msg, NetworkChannel); err != nil {
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log.Debugf("Network failed to advertise peers: %v", err)
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}
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// advertise all the routes when a new node has connected
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if err := n.Router.Solicit(); err != nil {
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log.Debugf("Network failed to solicit routes: %s", err)
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}
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case "peer":
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// mark the time the message has been received
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now := time.Now()
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pbNetPeer := &pbNet.Peer{}
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if err := proto.Unmarshal(m.Body, pbNetPeer); err != nil {
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log.Debugf("Network tunnel [%s] peer unmarshal error: %v", NetworkChannel, err)
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continue
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}
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// don't process your own messages
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if pbNetPeer.Node.Id == n.options.Id {
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continue
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}
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log.Debugf("Network received peer message from: %s", pbNetPeer.Node.Id)
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peer := &node{
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id: pbNetPeer.Node.Id,
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address: pbNetPeer.Node.Address,
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peers: make(map[string]*node),
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lastSeen: now,
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}
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if err := n.node.AddPeer(peer); err == ErrPeerExists {
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// send a solicit message when discovering new peer
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msg := &pbRtr.Solicit{
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Id: n.options.Id,
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}
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if err := n.sendMsg("solicit", msg, ControlChannel); err != nil {
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log.Debugf("Network failed to send solicit message: %s", err)
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}
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continue
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}
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log.Debugf("Network peer exists, refreshing: %s", pbNetPeer.Node.Id)
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// update lastSeen time for the peer
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if err := n.RefreshPeer(pbNetPeer.Node.Id, now); err != nil {
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log.Debugf("Network failed refreshing peer %s: %v", pbNetPeer.Node.Id, err)
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}
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// NOTE: we don't unpack MaxDepth toplogy
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peer = UnpackPeerTopology(pbNetPeer, now, MaxDepth-1)
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log.Debugf("Network updating topology of node: %s", n.node.id)
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if err := n.node.UpdatePeer(peer); err != nil {
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log.Debugf("Network failed to update peers: %v", err)
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}
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case "close":
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pbNetClose := &pbNet.Close{}
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if err := proto.Unmarshal(m.Body, pbNetClose); err != nil {
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log.Debugf("Network tunnel [%s] close unmarshal error: %v", NetworkChannel, err)
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continue
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}
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// don't process your own messages
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if pbNetClose.Node.Id == n.options.Id {
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continue
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}
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log.Debugf("Network received close message from: %s", pbNetClose.Node.Id)
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peer := &node{
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id: pbNetClose.Node.Id,
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address: pbNetClose.Node.Address,
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}
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if err := n.DeletePeerNode(peer.id); err != nil {
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log.Debugf("Network failed to delete node %s routes: %v", peer.id, err)
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}
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if err := n.prunePeerRoutes(peer); err != nil {
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log.Debugf("Network failed pruning peer %s routes: %v", peer.id, err)
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}
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}
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case <-n.closed:
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return
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}
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}
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}
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// sendMsg sends a message to the tunnel channel
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func (n *network) sendMsg(method string, msg proto.Message, channel string) error {
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body, err := proto.Marshal(msg)
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if err != nil {
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return err
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}
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// create transport message and chuck it down the pipe
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m := transport.Message{
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Header: map[string]string{
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"Micro-Method": method,
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},
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Body: body,
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}
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// check if the channel client is initialized
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n.RLock()
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client, ok := n.tunClient[channel]
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if !ok || client == nil {
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n.RUnlock()
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return ErrClientNotFound
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}
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n.RUnlock()
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log.Debugf("Network sending %s message from: %s", method, n.options.Id)
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if err := client.Send(&m); err != nil {
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return err
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}
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return nil
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}
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// announce announces node peers to the network
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func (n *network) announce(client transport.Client) {
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announce := time.NewTicker(AnnounceTime)
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defer announce.Stop()
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for {
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select {
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case <-n.closed:
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return
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case <-announce.C:
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msg := PeersToProto(n.node, MaxDepth)
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// advertise yourself to the network
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if err := n.sendMsg("peer", msg, NetworkChannel); err != nil {
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log.Debugf("Network failed to advertise peers: %v", err)
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continue
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}
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}
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}
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}
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// pruneRoutes prunes routes return by given query
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func (n *network) pruneRoutes(q router.Query) error {
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routes, err := n.Router.Table().Query(q)
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if err != nil && err != router.ErrRouteNotFound {
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return err
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}
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for _, route := range routes {
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if err := n.Router.Table().Delete(route); err != nil && err != router.ErrRouteNotFound {
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return err
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}
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}
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return nil
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}
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// pruneNodeRoutes prunes routes that were either originated by or routable via given node
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func (n *network) prunePeerRoutes(peer *node) error {
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// lookup all routes originated by router
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q := router.NewQuery(
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router.QueryRouter(peer.id),
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)
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if err := n.pruneRoutes(q); err != nil {
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return err
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}
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// lookup all routes routable via gw
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q = router.NewQuery(
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router.QueryGateway(peer.id),
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)
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if err := n.pruneRoutes(q); err != nil {
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return err
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}
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return nil
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}
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// prune deltes node peers that have not been seen for longer than PruneTime seconds
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// prune also removes all the routes either originated by or routable by the stale nodes
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func (n *network) prune() {
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prune := time.NewTicker(PruneTime)
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defer prune.Stop()
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for {
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select {
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case <-n.closed:
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return
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case <-prune.C:
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pruned := n.PruneStalePeerNodes(PruneTime)
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for id, peer := range pruned {
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log.Debugf("Network peer exceeded prune time: %s", id)
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if err := n.prunePeerRoutes(peer); err != nil {
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log.Debugf("Network failed pruning peer %s routes: %v", id, err)
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}
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}
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}
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}
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}
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// handleCtrlConn handles ControlChannel connections
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func (n *network) handleCtrlConn(sess tunnel.Session, msg chan *transport.Message) {
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for {
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m := new(transport.Message)
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if err := sess.Recv(m); err != nil {
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// TODO: should we bail here?
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log.Debugf("Network tunnel advert receive error: %v", err)
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return
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}
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select {
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case msg <- m:
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case <-n.closed:
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return
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}
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}
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}
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|
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// acceptCtrlConn accepts connections from ControlChannel
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func (n *network) acceptCtrlConn(l tunnel.Listener, recv chan *transport.Message) {
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for {
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// accept a connection
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conn, err := l.Accept()
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if err != nil {
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// TODO: handle this
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log.Debugf("Network tunnel [%s] accept error: %v", ControlChannel, err)
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return
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}
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select {
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case <-n.closed:
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return
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default:
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// go handle ControlChannel connection
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go n.handleCtrlConn(conn, recv)
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}
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}
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}
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// setRouteMetric calculates metric of the route and updates it in place
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// - Local route metric is 1
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// - Routes with ID of adjacent nodes are 10
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// - Routes by peers of the advertiser are 100
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// - Routes beyond your neighbourhood are 1000
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func (n *network) setRouteMetric(route *router.Route) {
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// we are the origin of the route
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if route.Router == n.options.Id {
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route.Metric = 1
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return
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}
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// check if the route origin is our peer
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if _, ok := n.peers[route.Router]; ok {
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route.Metric = 10
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return
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}
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// check if the route origin is the peer of our peer
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for _, peer := range n.peers {
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for id := range peer.peers {
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if route.Router == id {
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route.Metric = 100
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return
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}
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}
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}
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// the origin of the route is beyond our neighbourhood
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route.Metric = 1000
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}
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|
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// processCtrlChan processes messages received on ControlChannel
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func (n *network) processCtrlChan(client transport.Client, listener tunnel.Listener) {
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// receive control message queue
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recv := make(chan *transport.Message, 128)
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// accept ControlChannel cconnections
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go n.acceptCtrlConn(listener, recv)
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for {
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select {
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case m := <-recv:
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// switch on type of message and take action
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switch m.Header["Micro-Method"] {
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case "advert":
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pbRtrAdvert := &pbRtr.Advert{}
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if err := proto.Unmarshal(m.Body, pbRtrAdvert); err != nil {
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log.Debugf("Network fail to unmarshal advert message: %v", err)
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continue
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}
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// don't process your own messages
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if pbRtrAdvert.Id == n.options.Id {
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continue
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}
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log.Debugf("Network received advert message from: %s", pbRtrAdvert.Id)
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// loookup advertising node in our peer topology
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advertNode := n.node.GetPeerNode(pbRtrAdvert.Id)
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if advertNode == nil {
|
|
// if we can't find the node in our topology (MaxDepth) we skipp prcessing adverts
|
|
log.Debugf("Network skipping advert message from unknown peer: %s", pbRtrAdvert.Id)
|
|
continue
|
|
}
|
|
|
|
var events []*router.Event
|
|
for _, event := range pbRtrAdvert.Events {
|
|
// we know the advertising node is not the origin of the route
|
|
if pbRtrAdvert.Id != event.Route.Router {
|
|
// if the origin router is not the advertising node peer
|
|
// we can't rule out potential routing loops so we bail here
|
|
if peer := advertNode.GetPeerNode(event.Route.Router); peer == nil {
|
|
log.Debugf("Network skipping advert message from peer: %s", pbRtrAdvert.Id)
|
|
continue
|
|
}
|
|
}
|
|
route := router.Route{
|
|
Service: event.Route.Service,
|
|
Address: event.Route.Address,
|
|
Gateway: event.Route.Gateway,
|
|
Network: event.Route.Network,
|
|
Router: event.Route.Router,
|
|
Link: event.Route.Link,
|
|
Metric: int(event.Route.Metric),
|
|
}
|
|
// set the route metric
|
|
n.node.RLock()
|
|
n.setRouteMetric(&route)
|
|
n.node.RUnlock()
|
|
// throw away metric bigger than 1000
|
|
if route.Metric > 1000 {
|
|
log.Debugf("Network route metric %d dropping node: %s", route.Metric, route.Router)
|
|
continue
|
|
}
|
|
// create router event
|
|
e := &router.Event{
|
|
Type: router.EventType(event.Type),
|
|
Timestamp: time.Unix(0, pbRtrAdvert.Timestamp),
|
|
Route: route,
|
|
}
|
|
events = append(events, e)
|
|
}
|
|
// if no events are eligible for processing continue
|
|
if len(events) == 0 {
|
|
log.Debugf("Network no events to be processed by router: %s", n.options.Id)
|
|
continue
|
|
}
|
|
// create an advert and process it
|
|
advert := &router.Advert{
|
|
Id: pbRtrAdvert.Id,
|
|
Type: router.AdvertType(pbRtrAdvert.Type),
|
|
Timestamp: time.Unix(0, pbRtrAdvert.Timestamp),
|
|
TTL: time.Duration(pbRtrAdvert.Ttl),
|
|
Events: events,
|
|
}
|
|
|
|
log.Debugf("Network router processing advert: %s", advert.Id)
|
|
if err := n.Router.Process(advert); err != nil {
|
|
log.Debugf("Network failed to process advert %s: %v", advert.Id, err)
|
|
}
|
|
case "solicit":
|
|
pbRtrSolicit := &pbRtr.Solicit{}
|
|
if err := proto.Unmarshal(m.Body, pbRtrSolicit); err != nil {
|
|
log.Debugf("Network fail to unmarshal solicit message: %v", err)
|
|
continue
|
|
}
|
|
log.Debugf("Network received solicit message from: %s", pbRtrSolicit.Id)
|
|
// ignore solicitation when requested by you
|
|
if pbRtrSolicit.Id == n.options.Id {
|
|
continue
|
|
}
|
|
log.Debugf("Network router flushing routes for: %s", pbRtrSolicit.Id)
|
|
// advertise all the routes when a new node has connected
|
|
if err := n.Router.Solicit(); err != nil {
|
|
log.Debugf("Network failed to solicit routes: %s", err)
|
|
}
|
|
}
|
|
case <-n.closed:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// advertise advertises routes to the network
|
|
func (n *network) advertise(client transport.Client, advertChan <-chan *router.Advert) {
|
|
hasher := fnv.New64()
|
|
for {
|
|
select {
|
|
// process local adverts and randomly fire them at other nodes
|
|
case advert := <-advertChan:
|
|
// create a proto advert
|
|
var events []*pbRtr.Event
|
|
for _, event := range advert.Events {
|
|
// the routes service address
|
|
address := event.Route.Address
|
|
|
|
// only hash the address if we're advertising our own local routes
|
|
if event.Route.Router == advert.Id {
|
|
// hash the service before advertising it
|
|
hasher.Reset()
|
|
hasher.Write([]byte(event.Route.Address + n.node.id))
|
|
address = fmt.Sprintf("%d", hasher.Sum64())
|
|
}
|
|
|
|
// NOTE: we override Gateway, Link and Address here
|
|
// TODO: should we avoid overriding gateway?
|
|
route := &pbRtr.Route{
|
|
Service: event.Route.Service,
|
|
Address: address,
|
|
Gateway: n.node.id,
|
|
Network: event.Route.Network,
|
|
Router: event.Route.Router,
|
|
Link: DefaultLink,
|
|
Metric: int64(event.Route.Metric),
|
|
}
|
|
e := &pbRtr.Event{
|
|
Type: pbRtr.EventType(event.Type),
|
|
Timestamp: event.Timestamp.UnixNano(),
|
|
Route: route,
|
|
}
|
|
events = append(events, e)
|
|
}
|
|
msg := &pbRtr.Advert{
|
|
Id: advert.Id,
|
|
Type: pbRtr.AdvertType(advert.Type),
|
|
Timestamp: advert.Timestamp.UnixNano(),
|
|
Events: events,
|
|
}
|
|
if err := n.sendMsg("advert", msg, ControlChannel); err != nil {
|
|
log.Debugf("Network failed to advertise routes: %v", err)
|
|
continue
|
|
}
|
|
case <-n.closed:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// Connect connects the network
|
|
func (n *network) Connect() error {
|
|
n.Lock()
|
|
// return if already connected
|
|
if n.connected {
|
|
n.Unlock()
|
|
return nil
|
|
}
|
|
|
|
// try to resolve network nodes
|
|
nodes, err := n.resolveNodes()
|
|
if err != nil {
|
|
log.Debugf("Network failed to resolve nodes: %v", err)
|
|
}
|
|
|
|
// connect network tunnel
|
|
if err := n.Tunnel.Connect(); err != nil {
|
|
n.Unlock()
|
|
return err
|
|
}
|
|
|
|
// set our internal node address
|
|
// if advertise address is not set
|
|
if len(n.options.Advertise) == 0 {
|
|
n.node.address = n.Tunnel.Address()
|
|
n.server.Init(server.Advertise(n.Tunnel.Address()))
|
|
}
|
|
|
|
// initialize the tunnel to resolved nodes
|
|
n.Tunnel.Init(
|
|
tunnel.Nodes(nodes...),
|
|
)
|
|
|
|
// dial into ControlChannel to send route adverts
|
|
ctrlClient, err := n.Tunnel.Dial(ControlChannel, tunnel.DialMulticast())
|
|
if err != nil {
|
|
n.Unlock()
|
|
return err
|
|
}
|
|
|
|
n.tunClient[ControlChannel] = ctrlClient
|
|
|
|
// listen on ControlChannel
|
|
ctrlListener, err := n.Tunnel.Listen(ControlChannel)
|
|
if err != nil {
|
|
n.Unlock()
|
|
return err
|
|
}
|
|
|
|
// dial into NetworkChannel to send network messages
|
|
netClient, err := n.Tunnel.Dial(NetworkChannel, tunnel.DialMulticast())
|
|
if err != nil {
|
|
n.Unlock()
|
|
return err
|
|
}
|
|
|
|
n.tunClient[NetworkChannel] = netClient
|
|
|
|
// listen on NetworkChannel
|
|
netListener, err := n.Tunnel.Listen(NetworkChannel)
|
|
if err != nil {
|
|
n.Unlock()
|
|
return err
|
|
}
|
|
|
|
// create closed channel
|
|
n.closed = make(chan bool)
|
|
|
|
// start the router
|
|
if err := n.options.Router.Start(); err != nil {
|
|
n.Unlock()
|
|
return err
|
|
}
|
|
|
|
// start advertising routes
|
|
advertChan, err := n.options.Router.Advertise()
|
|
if err != nil {
|
|
n.Unlock()
|
|
return err
|
|
}
|
|
|
|
// start the server
|
|
if err := n.server.Start(); err != nil {
|
|
n.Unlock()
|
|
return err
|
|
}
|
|
n.Unlock()
|
|
|
|
// send connect message to NetworkChannel
|
|
// NOTE: in theory we could do this as soon as
|
|
// Dial to NetworkChannel succeeds, but instead
|
|
// we initialize all other node resources first
|
|
msg := &pbNet.Connect{
|
|
Node: &pbNet.Node{
|
|
Id: n.node.id,
|
|
Address: n.node.address,
|
|
},
|
|
}
|
|
if err := n.sendMsg("connect", msg, NetworkChannel); err != nil {
|
|
log.Debugf("Network failed to send connect message: %s", err)
|
|
}
|
|
|
|
// go resolving network nodes
|
|
go n.resolve()
|
|
// broadcast peers
|
|
go n.announce(netClient)
|
|
// prune stale nodes
|
|
go n.prune()
|
|
// listen to network messages
|
|
go n.processNetChan(netClient, netListener)
|
|
// advertise service routes
|
|
go n.advertise(ctrlClient, advertChan)
|
|
// accept and process routes
|
|
go n.processCtrlChan(ctrlClient, ctrlListener)
|
|
|
|
n.Lock()
|
|
n.connected = true
|
|
n.Unlock()
|
|
|
|
return nil
|
|
}
|
|
|
|
func (n *network) close() error {
|
|
// stop the server
|
|
if err := n.server.Stop(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// stop the router
|
|
if err := n.Router.Stop(); err != nil {
|
|
return err
|
|
}
|
|
|
|
// close the tunnel
|
|
if err := n.Tunnel.Close(); err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Close closes network connection
|
|
func (n *network) Close() error {
|
|
n.Lock()
|
|
|
|
if !n.connected {
|
|
n.Unlock()
|
|
return nil
|
|
}
|
|
|
|
select {
|
|
case <-n.closed:
|
|
n.Unlock()
|
|
return nil
|
|
default:
|
|
// TODO: send close message to the network channel
|
|
close(n.closed)
|
|
// set connected to false
|
|
n.connected = false
|
|
|
|
// unlock the lock otherwise we'll deadlock sending the close
|
|
n.Unlock()
|
|
|
|
msg := &pbNet.Close{
|
|
Node: &pbNet.Node{
|
|
Id: n.node.id,
|
|
Address: n.node.address,
|
|
},
|
|
}
|
|
if err := n.sendMsg("close", msg, NetworkChannel); err != nil {
|
|
log.Debugf("Network failed to send close message: %s", err)
|
|
}
|
|
}
|
|
|
|
return n.close()
|
|
}
|
|
|
|
// Client returns network client
|
|
func (n *network) Client() client.Client {
|
|
return n.client
|
|
}
|
|
|
|
// Server returns network server
|
|
func (n *network) Server() server.Server {
|
|
return n.server
|
|
}
|