214 lines
4.4 KiB
Go
214 lines
4.4 KiB
Go
package network
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import (
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"container/list"
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"errors"
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"sync"
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"time"
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pb "github.com/micro/go-micro/network/proto"
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)
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var (
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// MaxDepth defines max depth of peer topology
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MaxDepth uint = 3
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)
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// node is network node
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type node struct {
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sync.RWMutex
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// id is node id
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id string
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// address is node address
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address string
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// peers are nodes with direct link to this node
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peers map[string]*node
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// network returns the node network
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network Network
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// lastSeen keeps track of node lifetime and updates
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lastSeen time.Time
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}
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// Id is node ide
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func (n *node) Id() string {
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return n.id
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}
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// Address returns node address
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func (n *node) Address() string {
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return n.address
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}
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// Network returns node network
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func (n *node) Network() Network {
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return n.network
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}
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// Nodes returns a slice if all nodes in node topology
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func (n *node) Nodes() []Node {
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// we need to freeze the network graph here
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// otherwise we might get inconsisten results
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n.RLock()
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defer n.RUnlock()
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// track the visited nodes
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visited := make(map[string]*node)
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// queue of the nodes to visit
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queue := list.New()
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// push node to the back of queue
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queue.PushBack(n)
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// mark the node as visited
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visited[n.id] = n
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// keep iterating over the queue until its empty
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for queue.Len() > 0 {
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// pop the node from the front of the queue
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qnode := queue.Front()
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// iterate through all of the node peers
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// mark the visited nodes; enqueue the non-visted
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for id, node := range qnode.Value.(*node).peers {
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if _, ok := visited[id]; !ok {
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visited[id] = node
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queue.PushBack(node)
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}
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}
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// remove the node from the queue
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queue.Remove(qnode)
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}
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var nodes []Node
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// collect all the nodes and return them
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for _, node := range visited {
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nodes = append(nodes, node)
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}
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return nodes
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}
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// topology returns node topology down to given depth
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func (n *node) topology(depth uint) *node {
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// make a copy of yourself
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node := &node{
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id: n.id,
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address: n.address,
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peers: make(map[string]*node),
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network: n.network,
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}
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// return if we reach requested depth or we have no more peers
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if depth == 0 || len(n.peers) == 0 {
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return node
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}
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// decrement the depth
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depth--
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// iterate through our peers and update the node peers
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for _, peer := range n.peers {
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nodePeer := peer.topology(depth)
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if _, ok := node.peers[nodePeer.id]; !ok {
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node.peers[nodePeer.id] = nodePeer
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}
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}
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return node
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}
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// Peers returns node peers
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func (n *node) Peers() []Node {
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n.RLock()
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var peers []Node
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for _, nodePeer := range n.peers {
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peer := nodePeer.topology(MaxDepth)
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peers = append(peers, peer)
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}
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n.RUnlock()
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return peers
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}
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// getProtoTopology returns node topology down to the given depth encoded in protobuf
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func (n *node) getProtoTopology(depth uint) *pb.Peer {
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n.RLock()
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defer n.RUnlock()
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node := &pb.Node{
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Id: n.id,
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Address: n.address,
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}
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pbPeers := &pb.Peer{
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Node: node,
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Peers: make([]*pb.Peer, 0),
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}
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// return if have either reached the depth or have no more peers
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if depth == 0 || len(n.peers) == 0 {
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return pbPeers
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}
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// decrement the depth
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depth--
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var peers []*pb.Peer
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for _, peer := range n.peers {
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// get peers of the node peers
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// NOTE: this is [not] a recursive call
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pbPeerPeer := peer.getProtoTopology(depth)
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// add current peer to explored peers
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peers = append(peers, pbPeerPeer)
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}
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// add peers to the parent topology
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pbPeers.Peers = peers
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return pbPeers
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}
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// unpackPeer unpacks pb.Peer into node topology of given depth
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// NOTE: this function is not thread-safe
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func unpackPeer(pbPeer *pb.Peer, depth uint) *node {
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peerNode := &node{
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id: pbPeer.Node.Id,
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address: pbPeer.Node.Address,
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peers: make(map[string]*node),
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}
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// return if have either reached the depth or have no more peers
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if depth == 0 || len(pbPeer.Peers) == 0 {
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return peerNode
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}
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// decrement the depth
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depth--
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peers := make(map[string]*node)
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for _, pbPeer := range pbPeer.Peers {
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peer := unpackPeer(pbPeer, depth)
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peers[pbPeer.Node.Id] = peer
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}
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peerNode.peers = peers
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return peerNode
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}
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// updateTopology updates node peer topology down to given depth
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func (n *node) updatePeerTopology(pbPeer *pb.Peer, depth uint) error {
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n.Lock()
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defer n.Unlock()
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if pbPeer == nil {
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return errors.New("peer not initialized")
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}
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// unpack Peer topology into *node
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peer := unpackPeer(pbPeer, depth)
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// update node peers with new topology
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n.peers[pbPeer.Node.Id] = peer
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return nil
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}
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