glide up
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199
vendor/golang.org/x/net/http2/server.go
generated
vendored
199
vendor/golang.org/x/net/http2/server.go
generated
vendored
@@ -110,38 +110,11 @@ type Server struct {
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// activity for the purposes of IdleTimeout.
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IdleTimeout time.Duration
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// MaxUploadBufferPerConnection is the size of the initial flow
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// control window for each connections. The HTTP/2 spec does not
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// allow this to be smaller than 65535 or larger than 2^32-1.
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// If the value is outside this range, a default value will be
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// used instead.
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MaxUploadBufferPerConnection int32
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// MaxUploadBufferPerStream is the size of the initial flow control
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// window for each stream. The HTTP/2 spec does not allow this to
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// be larger than 2^32-1. If the value is zero or larger than the
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// maximum, a default value will be used instead.
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MaxUploadBufferPerStream int32
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// NewWriteScheduler constructs a write scheduler for a connection.
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// If nil, a default scheduler is chosen.
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NewWriteScheduler func() WriteScheduler
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}
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func (s *Server) initialConnRecvWindowSize() int32 {
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if s.MaxUploadBufferPerConnection > initialWindowSize {
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return s.MaxUploadBufferPerConnection
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}
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return 1 << 20
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}
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func (s *Server) initialStreamRecvWindowSize() int32 {
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if s.MaxUploadBufferPerStream > 0 {
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return s.MaxUploadBufferPerStream
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}
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return 1 << 20
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}
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func (s *Server) maxReadFrameSize() uint32 {
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if v := s.MaxReadFrameSize; v >= minMaxFrameSize && v <= maxFrameSize {
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return v
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@@ -282,27 +255,27 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
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defer cancel()
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sc := &serverConn{
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srv: s,
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hs: opts.baseConfig(),
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conn: c,
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baseCtx: baseCtx,
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remoteAddrStr: c.RemoteAddr().String(),
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bw: newBufferedWriter(c),
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handler: opts.handler(),
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streams: make(map[uint32]*stream),
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readFrameCh: make(chan readFrameResult),
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wantWriteFrameCh: make(chan FrameWriteRequest, 8),
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wantStartPushCh: make(chan startPushRequest, 8),
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wroteFrameCh: make(chan frameWriteResult, 1), // buffered; one send in writeFrameAsync
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bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
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doneServing: make(chan struct{}),
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clientMaxStreams: math.MaxUint32, // Section 6.5.2: "Initially, there is no limit to this value"
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advMaxStreams: s.maxConcurrentStreams(),
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initialStreamSendWindowSize: initialWindowSize,
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maxFrameSize: initialMaxFrameSize,
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headerTableSize: initialHeaderTableSize,
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serveG: newGoroutineLock(),
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pushEnabled: true,
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srv: s,
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hs: opts.baseConfig(),
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conn: c,
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baseCtx: baseCtx,
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remoteAddrStr: c.RemoteAddr().String(),
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bw: newBufferedWriter(c),
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handler: opts.handler(),
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streams: make(map[uint32]*stream),
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readFrameCh: make(chan readFrameResult),
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wantWriteFrameCh: make(chan FrameWriteRequest, 8),
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wantStartPushCh: make(chan startPushRequest, 8),
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wroteFrameCh: make(chan frameWriteResult, 1), // buffered; one send in writeFrameAsync
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bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
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doneServing: make(chan struct{}),
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clientMaxStreams: math.MaxUint32, // Section 6.5.2: "Initially, there is no limit to this value"
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advMaxStreams: s.maxConcurrentStreams(),
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initialWindowSize: initialWindowSize,
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maxFrameSize: initialMaxFrameSize,
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headerTableSize: initialHeaderTableSize,
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serveG: newGoroutineLock(),
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pushEnabled: true,
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}
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// The net/http package sets the write deadline from the
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@@ -321,9 +294,6 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
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sc.writeSched = NewRandomWriteScheduler()
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}
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// These start at the RFC-specified defaults. If there is a higher
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// configured value for inflow, that will be updated when we send a
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// WINDOW_UPDATE shortly after sending SETTINGS.
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sc.flow.add(initialWindowSize)
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sc.inflow.add(initialWindowSize)
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sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
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@@ -417,34 +387,34 @@ type serverConn struct {
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writeSched WriteScheduler
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// Everything following is owned by the serve loop; use serveG.check():
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serveG goroutineLock // used to verify funcs are on serve()
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pushEnabled bool
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sawFirstSettings bool // got the initial SETTINGS frame after the preface
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needToSendSettingsAck bool
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unackedSettings int // how many SETTINGS have we sent without ACKs?
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clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
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advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
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curClientStreams uint32 // number of open streams initiated by the client
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curPushedStreams uint32 // number of open streams initiated by server push
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maxClientStreamID uint32 // max ever seen from client (odd), or 0 if there have been no client requests
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maxPushPromiseID uint32 // ID of the last push promise (even), or 0 if there have been no pushes
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streams map[uint32]*stream
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initialStreamSendWindowSize int32
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maxFrameSize int32
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headerTableSize uint32
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peerMaxHeaderListSize uint32 // zero means unknown (default)
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canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
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writingFrame bool // started writing a frame (on serve goroutine or separate)
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writingFrameAsync bool // started a frame on its own goroutine but haven't heard back on wroteFrameCh
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needsFrameFlush bool // last frame write wasn't a flush
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inGoAway bool // we've started to or sent GOAWAY
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inFrameScheduleLoop bool // whether we're in the scheduleFrameWrite loop
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needToSendGoAway bool // we need to schedule a GOAWAY frame write
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goAwayCode ErrCode
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shutdownTimerCh <-chan time.Time // nil until used
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shutdownTimer *time.Timer // nil until used
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idleTimer *time.Timer // nil if unused
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idleTimerCh <-chan time.Time // nil if unused
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serveG goroutineLock // used to verify funcs are on serve()
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pushEnabled bool
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sawFirstSettings bool // got the initial SETTINGS frame after the preface
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needToSendSettingsAck bool
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unackedSettings int // how many SETTINGS have we sent without ACKs?
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clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
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advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
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curClientStreams uint32 // number of open streams initiated by the client
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curPushedStreams uint32 // number of open streams initiated by server push
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maxClientStreamID uint32 // max ever seen from client (odd), or 0 if there have been no client requests
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maxPushPromiseID uint32 // ID of the last push promise (even), or 0 if there have been no pushes
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streams map[uint32]*stream
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initialWindowSize int32
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maxFrameSize int32
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headerTableSize uint32
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peerMaxHeaderListSize uint32 // zero means unknown (default)
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canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
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writingFrame bool // started writing a frame (on serve goroutine or separate)
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writingFrameAsync bool // started a frame on its own goroutine but haven't heard back on wroteFrameCh
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needsFrameFlush bool // last frame write wasn't a flush
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inGoAway bool // we've started to or sent GOAWAY
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inFrameScheduleLoop bool // whether we're in the scheduleFrameWrite loop
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needToSendGoAway bool // we need to schedule a GOAWAY frame write
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goAwayCode ErrCode
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shutdownTimerCh <-chan time.Time // nil until used
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shutdownTimer *time.Timer // nil until used
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idleTimer *time.Timer // nil if unused
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idleTimerCh <-chan time.Time // nil if unused
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// Owned by the writeFrameAsync goroutine:
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headerWriteBuf bytes.Buffer
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@@ -493,9 +463,10 @@ type stream struct {
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numTrailerValues int64
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weight uint8
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state streamState
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resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
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gotTrailerHeader bool // HEADER frame for trailers was seen
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wroteHeaders bool // whether we wrote headers (not status 100)
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resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
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gotTrailerHeader bool // HEADER frame for trailers was seen
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wroteHeaders bool // whether we wrote headers (not status 100)
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reqBuf []byte // if non-nil, body pipe buffer to return later at EOF
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trailer http.Header // accumulated trailers
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reqTrailer http.Header // handler's Request.Trailer
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@@ -725,23 +696,21 @@ func (sc *serverConn) serve() {
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{SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
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{SettingMaxConcurrentStreams, sc.advMaxStreams},
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{SettingMaxHeaderListSize, sc.maxHeaderListSize()},
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{SettingInitialWindowSize, uint32(sc.srv.initialStreamRecvWindowSize())},
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// TODO: more actual settings, notably
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// SettingInitialWindowSize, but then we also
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// want to bump up the conn window size the
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// same amount here right after the settings
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},
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})
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sc.unackedSettings++
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// Each connection starts with intialWindowSize inflow tokens.
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// If a higher value is configured, we add more tokens.
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if diff := sc.srv.initialConnRecvWindowSize() - initialWindowSize; diff > 0 {
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sc.sendWindowUpdate(nil, int(diff))
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}
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if err := sc.readPreface(); err != nil {
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sc.condlogf(err, "http2: server: error reading preface from client %v: %v", sc.conn.RemoteAddr(), err)
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return
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}
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// Now that we've got the preface, get us out of the
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// "StateNew" state. We can't go directly to idle, though.
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// "StateNew" state. We can't go directly to idle, though.
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// Active means we read some data and anticipate a request. We'll
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// do another Active when we get a HEADERS frame.
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sc.setConnState(http.StateActive)
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@@ -1426,9 +1395,9 @@ func (sc *serverConn) processSettingInitialWindowSize(val uint32) error {
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// adjust the size of all stream flow control windows that it
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// maintains by the difference between the new value and the
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// old value."
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old := sc.initialStreamSendWindowSize
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sc.initialStreamSendWindowSize = int32(val)
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growth := int32(val) - old // may be negative
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old := sc.initialWindowSize
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sc.initialWindowSize = int32(val)
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growth := sc.initialWindowSize - old // may be negative
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for _, st := range sc.streams {
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if !st.flow.add(growth) {
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// 6.9.2 Initial Flow Control Window Size
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@@ -1750,9 +1719,9 @@ func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream
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}
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st.cw.Init()
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st.flow.conn = &sc.flow // link to conn-level counter
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st.flow.add(sc.initialStreamSendWindowSize)
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st.inflow.conn = &sc.inflow // link to conn-level counter
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st.inflow.add(sc.srv.initialStreamRecvWindowSize())
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st.flow.add(sc.initialWindowSize)
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st.inflow.conn = &sc.inflow // link to conn-level counter
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st.inflow.add(initialWindowSize) // TODO: update this when we send a higher initial window size in the initial settings
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sc.streams[id] = st
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sc.writeSched.OpenStream(st.id, OpenStreamOptions{PusherID: pusherID})
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@@ -1816,14 +1785,16 @@ func (sc *serverConn) newWriterAndRequest(st *stream, f *MetaHeadersFrame) (*res
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return nil, nil, err
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}
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if bodyOpen {
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st.reqBuf = getRequestBodyBuf()
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req.Body.(*requestBody).pipe = &pipe{
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b: &fixedBuffer{buf: st.reqBuf},
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}
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if vv, ok := rp.header["Content-Length"]; ok {
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req.ContentLength, _ = strconv.ParseInt(vv[0], 10, 64)
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} else {
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req.ContentLength = -1
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}
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req.Body.(*requestBody).pipe = &pipe{
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b: &dataBuffer{expected: req.ContentLength},
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}
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}
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return rw, req, nil
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}
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@@ -1919,6 +1890,24 @@ func (sc *serverConn) newWriterAndRequestNoBody(st *stream, rp requestParam) (*r
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return rw, req, nil
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}
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var reqBodyCache = make(chan []byte, 8)
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func getRequestBodyBuf() []byte {
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select {
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case b := <-reqBodyCache:
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return b
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default:
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return make([]byte, initialWindowSize)
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}
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}
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func putRequestBodyBuf(b []byte) {
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select {
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case reqBodyCache <- b:
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default:
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}
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}
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// Run on its own goroutine.
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func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) {
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didPanic := true
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@@ -2014,6 +2003,12 @@ func (sc *serverConn) noteBodyReadFromHandler(st *stream, n int, err error) {
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case <-sc.doneServing:
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}
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}
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if err == io.EOF {
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if buf := st.reqBuf; buf != nil {
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st.reqBuf = nil // shouldn't matter; field unused by other
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putRequestBodyBuf(buf)
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}
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}
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}
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func (sc *serverConn) noteBodyRead(st *stream, n int) {
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@@ -2108,8 +2103,8 @@ func (b *requestBody) Read(p []byte) (n int, err error) {
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return
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}
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// responseWriter is the http.ResponseWriter implementation. It's
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// intentionally small (1 pointer wide) to minimize garbage. The
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// responseWriter is the http.ResponseWriter implementation. It's
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// intentionally small (1 pointer wide) to minimize garbage. The
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// responseWriterState pointer inside is zeroed at the end of a
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// request (in handlerDone) and calls on the responseWriter thereafter
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// simply crash (caller's mistake), but the much larger responseWriterState
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@@ -2283,7 +2278,7 @@ const TrailerPrefix = "Trailer:"
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// says you SHOULD (but not must) predeclare any trailers in the
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// header, the official ResponseWriter rules said trailers in Go must
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// be predeclared, and then we reuse the same ResponseWriter.Header()
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// map to mean both Headers and Trailers. When it's time to write the
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// map to mean both Headers and Trailers. When it's time to write the
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// Trailers, we pick out the fields of Headers that were declared as
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// trailers. That worked for a while, until we found the first major
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// user of Trailers in the wild: gRPC (using them only over http2),
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