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package runtime
import (
"github.com/golang/protobuf/proto"
)
// StringP returns a pointer to a string whose pointee is same as the given string value.
func StringP(val string) (*string, error) {
return proto.String(val), nil
}
// BoolP parses the given string representation of a boolean value,
// and returns a pointer to a bool whose value is same as the parsed value.
func BoolP(val string) (*bool, error) {
b, err := Bool(val)
if err != nil {
return nil, err
}
return proto.Bool(b), nil
}
// Float64P parses the given string representation of a floating point number,
// and returns a pointer to a float64 whose value is same as the parsed number.
func Float64P(val string) (*float64, error) {
f, err := Float64(val)
if err != nil {
return nil, err
}
return proto.Float64(f), nil
}
// Float32P parses the given string representation of a floating point number,
// and returns a pointer to a float32 whose value is same as the parsed number.
func Float32P(val string) (*float32, error) {
f, err := Float32(val)
if err != nil {
return nil, err
}
return proto.Float32(f), nil
}
// Int64P parses the given string representation of an integer
// and returns a pointer to a int64 whose value is same as the parsed integer.
func Int64P(val string) (*int64, error) {
i, err := Int64(val)
if err != nil {
return nil, err
}
return proto.Int64(i), nil
}
// Int32P parses the given string representation of an integer
// and returns a pointer to a int32 whose value is same as the parsed integer.
func Int32P(val string) (*int32, error) {
i, err := Int32(val)
if err != nil {
return nil, err
}
return proto.Int32(i), err
}
// Uint64P parses the given string representation of an integer
// and returns a pointer to a uint64 whose value is same as the parsed integer.
func Uint64P(val string) (*uint64, error) {
i, err := Uint64(val)
if err != nil {
return nil, err
}
return proto.Uint64(i), err
}
// Uint32P parses the given string representation of an integer
// and returns a pointer to a uint32 whose value is same as the parsed integer.
func Uint32P(val string) (*uint32, error) {
i, err := Uint32(val)
if err != nil {
return nil, err
}
return proto.Uint32(i), err
}