go-rfb/client.go

263 lines
5.5 KiB
Go
Raw Normal View History

package vnc
import (
"bufio"
"context"
"encoding/binary"
"fmt"
"net"
"sync"
)
var (
DefaultClientHandlers []ClientHandler = []ClientHandler{
&DefaultClientVersionHandler{},
&DefaultClientSecurityHandler{},
&DefaultClientClientInitHandler{},
&DefaultClientServerInitHandler{},
&DefaultClientMessageHandler{},
}
)
func Connect(ctx context.Context, c net.Conn, cfg *ClientConfig) (*ClientConn, error) {
conn, err := NewClientConn(c, cfg)
if err != nil {
conn.Close()
cfg.ErrorCh <- err
return nil, err
}
if len(cfg.Handlers) == 0 {
cfg.Handlers = DefaultClientHandlers
}
for _, h := range cfg.Handlers {
if err := h.Handle(conn); err != nil {
conn.Close()
cfg.ErrorCh <- err
return nil, err
}
}
return conn, nil
}
var _ Conn = (*ClientConn)(nil)
func (c *ClientConn) Config() interface{} {
return c.cfg
}
func (c *ClientConn) Wait() {
<-c.quit
}
func (c *ClientConn) Conn() net.Conn {
return c.c
}
func (c *ClientConn) SetProtoVersion(pv string) {
c.protocol = pv
}
func (c *ClientConn) SetEncodings(encs []EncodingType) error {
msg := &SetEncodings{
EncNum: uint16(len(encs)),
Encodings: encs,
}
return msg.Write(c)
}
func (c *ClientConn) Flush() error {
return c.bw.Flush()
}
func (c *ClientConn) Close() error {
if c.quit != nil {
close(c.quit)
c.quit = nil
}
if c.quitCh != nil {
close(c.quitCh)
}
return c.c.Close()
}
func (c *ClientConn) Read(buf []byte) (int, error) {
return c.br.Read(buf)
}
func (c *ClientConn) Write(buf []byte) (int, error) {
return c.bw.Write(buf)
}
func (c *ClientConn) ColorMap() ColorMap {
return c.colorMap
}
func (c *ClientConn) SetColorMap(cm ColorMap) {
c.colorMap = cm
}
func (c *ClientConn) DesktopName() []byte {
return c.desktopName
}
func (c *ClientConn) PixelFormat() PixelFormat {
return c.pixelFormat
}
func (c *ClientConn) SetDesktopName(name []byte) {
copy(c.desktopName, name)
}
func (c *ClientConn) SetPixelFormat(pf PixelFormat) error {
c.pixelFormat = pf
return nil
}
func (c *ClientConn) Encodings() []Encoding {
return c.encodings
}
func (c *ClientConn) Width() uint16 {
return c.fbWidth
}
func (c *ClientConn) Height() uint16 {
return c.fbHeight
}
func (c *ClientConn) Protocol() string {
return c.protocol
}
func (c *ClientConn) SetWidth(w uint16) {
c.fbWidth = w
}
func (c *ClientConn) SetHeight(h uint16) {
c.fbHeight = h
}
// The ClientConn type holds client connection information.
type ClientConn struct {
c net.Conn
br *bufio.Reader
bw *bufio.Writer
cfg *ClientConfig
protocol string
m sync.Mutex
// If the pixel format uses a color map, then this is the color
// map that is used. This should not be modified directly, since
// the data comes from the server.
// Definition in §5 - Representation of Pixel Data.
colorMap ColorMap
// Name associated with the desktop, sent from the server.
desktopName []byte
// Encodings supported by the client. This should not be modified
// directly. Instead, SetEncodings() should be used.
encodings []Encoding
// Height of the frame buffer in pixels, sent from the server.
fbHeight uint16
// Width of the frame buffer in pixels, sent from the server.
fbWidth uint16
// The pixel format associated with the connection. This shouldn't
// be modified. If you wish to set a new pixel format, use the
// SetPixelFormat method.
pixelFormat PixelFormat
quitCh chan struct{}
quit chan struct{}
errorCh chan error
}
func NewClientConn(c net.Conn, cfg *ClientConfig) (*ClientConn, error) {
if len(cfg.Encodings) == 0 {
return nil, fmt.Errorf("client can't handle encodings")
}
return &ClientConn{
c: c,
cfg: cfg,
br: bufio.NewReader(c),
bw: bufio.NewWriter(c),
encodings: cfg.Encodings,
quitCh: cfg.QuitCh,
errorCh: cfg.ErrorCh,
pixelFormat: cfg.PixelFormat,
quit: make(chan struct{}),
}, nil
}
type DefaultClientMessageHandler struct{}
// listens to a VNC server and handles server messages.
func (*DefaultClientMessageHandler) Handle(c Conn) error {
cfg := c.Config().(*ClientConfig)
var err error
var wg sync.WaitGroup
wg.Add(2)
defer c.Close()
serverMessages := make(map[ServerMessageType]ServerMessage)
for _, m := range cfg.ServerMessages {
serverMessages[m.Type()] = m
}
go func() {
defer wg.Done()
for {
select {
case msg := <-cfg.ClientMessageCh:
if err = msg.Write(c); err != nil {
cfg.ErrorCh <- err
return
}
}
}
}()
go func() {
defer wg.Done()
for {
select {
default:
var messageType ServerMessageType
if err = binary.Read(c, binary.BigEndian, &messageType); err != nil {
cfg.ErrorCh <- err
return
}
msg, ok := serverMessages[messageType]
if !ok {
err = fmt.Errorf("unknown message-type: %v", messageType)
cfg.ErrorCh <- err
return
}
parsedMsg, err := msg.Read(c)
if err != nil {
cfg.ErrorCh <- err
return
}
cfg.ServerMessageCh <- parsedMsg
}
}
}()
wg.Wait()
return nil
}
// A ClientConfig structure is used to configure a ClientConn. After
// one has been passed to initialize a connection, it must not be modified.
type ClientConfig struct {
Handlers []ClientHandler
SecurityHandlers []SecurityHandler
Encodings []Encoding
PixelFormat PixelFormat
ColorMap ColorMap
ClientMessageCh chan ClientMessage
ServerMessageCh chan ServerMessage
Exclusive bool
ServerMessages []ServerMessage
QuitCh chan struct{}
ErrorCh chan error
quit chan struct{}
}