478 lines
10 KiB
Go
478 lines
10 KiB
Go
package vnc
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import (
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"bufio"
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"context"
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"encoding/binary"
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"fmt"
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"net"
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"sync"
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)
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var DefaultClientMessages = []ClientMessage{
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&SetPixelFormat{},
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&SetEncodings{},
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&FramebufferUpdateRequest{},
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&KeyEvent{},
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&PointerEvent{},
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&ClientCutText{},
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}
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type ServerInit struct {
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FBWidth, FBHeight uint16
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PixelFormat PixelFormat
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NameLength uint32
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NameText []byte
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}
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var _ Conn = (*ServerConn)(nil)
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func (c *ServerConn) Config() interface{} {
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return c.cfg
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}
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func (c *ServerConn) Conn() net.Conn {
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return c.c
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}
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func (c *ServerConn) SetEncodings(encs []EncodingType) error {
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encodings := make(map[EncodingType]Encoding)
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for _, enc := range c.cfg.Encodings {
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encodings[enc.Type()] = enc
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}
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for _, encType := range encs {
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if enc, ok := encodings[encType]; ok {
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c.encodings = append(c.encodings, enc)
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}
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}
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return nil
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}
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func (c *ServerConn) SetProtoVersion(pv string) {
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c.protocol = pv
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}
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func (c *ServerConn) Flush() error {
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return c.bw.Flush()
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}
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func (c *ServerConn) Close() error {
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return c.c.Close()
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}
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func (c *ServerConn) Read(buf []byte) (int, error) {
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return c.br.Read(buf)
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}
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func (c *ServerConn) Write(buf []byte) (int, error) {
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return c.bw.Write(buf)
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}
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func (c *ServerConn) ColorMap() *ColorMap {
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return c.colorMap
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}
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func (c *ServerConn) SetColorMap(cm *ColorMap) {
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c.colorMap = cm
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}
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func (c *ServerConn) DesktopName() []byte {
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return c.desktopName
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}
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func (c *ServerConn) PixelFormat() *PixelFormat {
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return c.pixelFormat
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}
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func (c *ServerConn) SetDesktopName(name []byte) {
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c.desktopName = name
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}
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func (c *ServerConn) SetPixelFormat(pf *PixelFormat) error {
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c.pixelFormat = pf
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return nil
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}
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func (c *ServerConn) Encodings() []Encoding {
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return c.encodings
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}
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func (c *ServerConn) Width() uint16 {
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return c.fbWidth
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}
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func (c *ServerConn) Height() uint16 {
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return c.fbHeight
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}
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func (c *ServerConn) Protocol() string {
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return c.protocol
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}
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// TODO send desktopsize pseudo encoding
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func (c *ServerConn) SetWidth(w uint16) {
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c.fbWidth = w
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}
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func (c *ServerConn) SetHeight(h uint16) {
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c.fbHeight = h
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}
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// ServerMessage represents a Client-to-Server RFB message type.
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type ServerMessageType uint8
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//go:generate stringer -type=ServerMessageType
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// Client-to-Server message types.
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const (
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FramebufferUpdateMsgType ServerMessageType = iota
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SetColorMapEntriesMsgType
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BellMsgType
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ServerCutTextMsgType
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)
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// FramebufferUpdate holds a FramebufferUpdate wire format message.
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type FramebufferUpdate struct {
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_ [1]byte // pad
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NumRect uint16 // number-of-rectangles
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Rects []*Rectangle // rectangles
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}
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func (*FramebufferUpdate) Type() ServerMessageType {
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return FramebufferUpdateMsgType
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}
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func (*FramebufferUpdate) Read(c Conn) (ServerMessage, error) {
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msg := FramebufferUpdate{}
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var pad [1]byte
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if err := binary.Read(c, binary.BigEndian, &pad); err != nil {
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return nil, err
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}
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if err := binary.Read(c, binary.BigEndian, &msg.NumRect); err != nil {
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return nil, err
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}
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for i := uint16(0); i < msg.NumRect; i++ {
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rect := &Rectangle{}
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if err := rect.Read(c); err != nil {
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return nil, err
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}
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msg.Rects = append(msg.Rects, rect)
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}
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return &msg, nil
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}
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func (msg *FramebufferUpdate) Write(c Conn) error {
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if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil {
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return err
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}
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var pad [1]byte
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if err := binary.Write(c, binary.BigEndian, pad); err != nil {
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return err
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}
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if err := binary.Write(c, binary.BigEndian, msg.NumRect); err != nil {
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return err
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}
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for _, rect := range msg.Rects {
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if err := rect.Write(c); err != nil {
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return err
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}
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}
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return c.Flush()
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}
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type ServerConn struct {
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c net.Conn
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cfg *ServerConfig
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br *bufio.Reader
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bw *bufio.Writer
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protocol string
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m sync.Mutex
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// If the pixel format uses a color map, then this is the color
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// map that is used. This should not be modified directly, since
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// the data comes from the server.
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// Definition in §5 - Representation of Pixel Data.
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colorMap *ColorMap
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// Name associated with the desktop, sent from the server.
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desktopName []byte
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// Encodings supported by the client. This should not be modified
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// directly. Instead, SetEncodings() should be used.
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encodings []Encoding
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// Height of the frame buffer in pixels, sent to the client.
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fbHeight uint16
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// Width of the frame buffer in pixels, sent to the client.
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fbWidth uint16
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// The pixel format associated with the connection. This shouldn't
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// be modified. If you wish to set a new pixel format, use the
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// SetPixelFormat method.
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pixelFormat *PixelFormat
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}
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type ServerHandler interface {
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Handle(Conn) error
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}
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var (
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DefaultServerHandlers []ServerHandler = []ServerHandler{
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&DefaultServerVersionHandler{},
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&DefaultServerSecurityHandler{},
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&DefaultServerClientInitHandler{},
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&DefaultServerServerInitHandler{},
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&DefaultServerMessageHandler{},
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}
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)
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type ServerConfig struct {
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Handlers []ServerHandler
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SecurityHandlers []SecurityHandler
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Encodings []Encoding
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PixelFormat *PixelFormat
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ColorMap *ColorMap
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ClientMessageCh chan ClientMessage
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ServerMessageCh chan ServerMessage
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ClientMessages []ClientMessage
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DesktopName []byte
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Height uint16
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Width uint16
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errorCh chan error
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}
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func NewServerConn(c net.Conn, cfg *ServerConfig) (*ServerConn, error) {
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if cfg.ClientMessageCh == nil {
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return nil, fmt.Errorf("ClientMessageCh nil")
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}
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if len(cfg.ClientMessages) == 0 {
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return nil, fmt.Errorf("ClientMessage 0")
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}
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return &ServerConn{
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c: c,
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br: bufio.NewReader(c),
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bw: bufio.NewWriter(c),
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cfg: cfg,
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desktopName: cfg.DesktopName,
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encodings: cfg.Encodings,
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pixelFormat: cfg.PixelFormat,
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fbWidth: cfg.Width,
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fbHeight: cfg.Height,
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}, nil
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}
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func Serve(ctx context.Context, ln net.Listener, cfg *ServerConfig) error {
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for {
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c, err := ln.Accept()
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if err != nil {
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continue
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}
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conn, err := NewServerConn(c, cfg)
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if err != nil {
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continue
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}
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if len(cfg.Handlers) == 0 {
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cfg.Handlers = DefaultServerHandlers
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}
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for _, h := range cfg.Handlers {
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if err := h.Handle(conn); err != nil {
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conn.Close()
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continue
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}
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}
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}
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}
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type DefaultServerMessageHandler struct{}
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func (*DefaultServerMessageHandler) Handle(c Conn) error {
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cfg := c.Config().(*ServerConfig)
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var err error
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var wg sync.WaitGroup
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defer c.Close()
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clientMessages := make(map[ClientMessageType]ClientMessage)
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for _, m := range cfg.ClientMessages {
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clientMessages[m.Type()] = m
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}
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wg.Add(2)
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// server
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go func() {
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defer wg.Done()
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for {
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select {
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case msg := <-cfg.ServerMessageCh:
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if err = msg.Write(c); err != nil {
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cfg.errorCh <- err
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return
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}
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}
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}
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}()
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// client
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go func() {
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defer wg.Done()
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for {
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select {
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default:
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var messageType ClientMessageType
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if err := binary.Read(c, binary.BigEndian, &messageType); err != nil {
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cfg.errorCh <- err
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return
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}
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msg, ok := clientMessages[messageType]
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if !ok {
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cfg.errorCh <- fmt.Errorf("unsupported message-type: %v", messageType)
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return
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}
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parsedMsg, err := msg.Read(c)
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if err != nil {
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cfg.errorCh <- err
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return
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}
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cfg.ClientMessageCh <- parsedMsg
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}
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}
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}()
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wg.Wait()
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return nil
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}
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type ServerCutText struct {
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_ [1]byte
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Length uint32
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Text []byte
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}
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func (*ServerCutText) Type() ServerMessageType {
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return ServerCutTextMsgType
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}
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func (*ServerCutText) Read(c Conn) (ServerMessage, error) {
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msg := ServerCutText{}
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var pad [1]byte
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if err := binary.Read(c, binary.BigEndian, &pad); err != nil {
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return nil, err
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}
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if err := binary.Read(c, binary.BigEndian, &msg.Length); err != nil {
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return nil, err
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}
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msg.Text = make([]byte, msg.Length)
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if err := binary.Read(c, binary.BigEndian, &msg.Text); err != nil {
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return nil, err
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}
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return &msg, nil
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}
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func (msg *ServerCutText) Write(c Conn) error {
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if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil {
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return err
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}
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var pad [1]byte
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if err := binary.Write(c, binary.BigEndian, pad); err != nil {
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return err
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}
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if msg.Length < uint32(len(msg.Text)) {
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msg.Length = uint32(len(msg.Text))
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}
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if err := binary.Write(c, binary.BigEndian, msg.Length); err != nil {
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return err
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}
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if err := binary.Write(c, binary.BigEndian, msg.Text); err != nil {
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return err
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}
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return c.Flush()
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}
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type Bell struct{}
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func (*Bell) Type() ServerMessageType {
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return BellMsgType
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}
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func (*Bell) Read(c Conn) (ServerMessage, error) {
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return &Bell{}, nil
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}
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func (msg *Bell) Write(c Conn) error {
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if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil {
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return err
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}
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return c.Flush()
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}
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type SetColorMapEntries struct {
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_ [1]byte
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FirstColor uint16
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ColorsNum uint16
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Colors []Color
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}
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func (*SetColorMapEntries) Type() ServerMessageType {
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return SetColorMapEntriesMsgType
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}
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func (*SetColorMapEntries) Read(c Conn) (ServerMessage, error) {
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msg := SetColorMapEntries{}
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var pad [1]byte
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if err := binary.Read(c, binary.BigEndian, &pad); err != nil {
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return nil, err
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}
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if err := binary.Read(c, binary.BigEndian, &msg.FirstColor); err != nil {
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return nil, err
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}
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if err := binary.Read(c, binary.BigEndian, &msg.ColorsNum); err != nil {
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return nil, err
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}
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msg.Colors = make([]Color, msg.ColorsNum)
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colorMap := c.ColorMap()
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for i := uint16(0); i < msg.ColorsNum; i++ {
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color := &msg.Colors[i]
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if err := binary.Read(c, binary.BigEndian, &color); err != nil {
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return nil, err
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}
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colorMap[msg.FirstColor+i] = *color
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}
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c.SetColorMap(colorMap)
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return &msg, nil
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}
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func (msg *SetColorMapEntries) Write(c Conn) error {
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if err := binary.Write(c, binary.BigEndian, msg.Type()); err != nil {
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return err
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}
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var pad [1]byte
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if err := binary.Write(c, binary.BigEndian, &pad); err != nil {
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return err
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}
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if err := binary.Write(c, binary.BigEndian, msg.FirstColor); err != nil {
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return err
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}
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if msg.ColorsNum < uint16(len(msg.Colors)) {
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msg.ColorsNum = uint16(len(msg.Colors))
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}
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if err := binary.Write(c, binary.BigEndian, msg.ColorsNum); err != nil {
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return err
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}
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for i := 0; i < len(msg.Colors); i++ {
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color := msg.Colors[i]
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if err := binary.Write(c, binary.BigEndian, color); err != nil {
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return err
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}
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}
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return c.Flush()
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}
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