Bump github.com/google/uuid from 1.2.0 to 1.3.0 #41

Merged
dependabot[bot] merged 1 commits from dependabot/go_modules/github.com/google/uuid-1.3.0 into master 2021-09-17 08:42:18 +03:00
dependabot[bot] commented 2021-09-06 16:30:21 +03:00 (Migrated from github.com)

Bumps github.com/google/uuid from 1.2.0 to 1.3.0.

Release notes

Sourced from github.com/google/uuid's releases.

Add randomness pool mode for V4 UUID and NullUUID for SQL Scanners.

From Andrey Pechkurov:

Adds an optional randomness pool mode for Random (Version 4) UUID generation. The pool contains random bytes read from the random number generator on demand in batches. Enabling the pool may improve the UUID generation throughput significantly.

Since the pool is stored on the Go heap, this feature may be a bad fit for security sensitive applications. That's why it's implemented as an opt-in feature.

From Samuel Roth:

Added support for NullUUID

A NullUUID can be marked not valid (i.e., null) for use with JSON and the database/sql/driver.Scanner interfaces.

Commits
  • 44b5fee Minor cleanup.
  • e28eb7b Remove TestConformance from null_test.go. It was useful to demonstrate
  • ae25fc6 feat(uuid): Added support for NullUUID (#76)
  • 655bf50 Add randomness pool mode for V4 UUID (#80)
  • 512b657 feat: add public matcher function for custom error type invalidLengthError (#78)
  • See full diff in compare view

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Bumps [github.com/google/uuid](https://github.com/google/uuid) from 1.2.0 to 1.3.0. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/google/uuid/releases">github.com/google/uuid's releases</a>.</em></p> <blockquote> <h2>Add randomness pool mode for V4 UUID and NullUUID for SQL Scanners.</h2> <p>From Andrey Pechkurov:</p> <p>Adds an optional randomness pool mode for Random (Version 4) UUID generation. The pool contains random bytes read from the random number generator on demand in batches. Enabling the pool may improve the UUID generation throughput significantly.</p> <p>Since the pool is stored on the Go heap, this feature may be a bad fit for security sensitive applications. That's why it's implemented as an opt-in feature.</p> <p>From Samuel Roth:</p> <p>Added support for NullUUID</p> <p>A NullUUID can be marked not valid (i.e., null) for use with JSON and the database/sql/driver.Scanner interfaces.</p> </blockquote> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/google/uuid/commit/44b5fee7c49cf3bcdf723f106b36d56ef13ccc88"><code>44b5fee</code></a> Minor cleanup.</li> <li><a href="https://github.com/google/uuid/commit/e28eb7b914dd26e1a4e861df5e3226d0f2c256c5"><code>e28eb7b</code></a> Remove TestConformance from null_test.go. It was useful to demonstrate</li> <li><a href="https://github.com/google/uuid/commit/ae25fc6a8e2fa9c3a72fc325117330736fe729f6"><code>ae25fc6</code></a> feat(uuid): Added support for NullUUID (<a href="https://github-redirect.dependabot.com/google/uuid/issues/76">#76</a>)</li> <li><a href="https://github.com/google/uuid/commit/655bf50db9d265813a26b0fe2a5d1e80fb9e3c6b"><code>655bf50</code></a> Add randomness pool mode for V4 UUID (<a href="https://github-redirect.dependabot.com/google/uuid/issues/80">#80</a>)</li> <li><a href="https://github.com/google/uuid/commit/512b657a42880af87e9f0d863aa6dccf3540d4ba"><code>512b657</code></a> feat: add public matcher function for custom error type invalidLengthError (<a href="https://github-redirect.dependabot.com/google/uuid/issues/78">#78</a>)</li> <li>See full diff in <a href="https://github.com/google/uuid/compare/v1.2.0...v1.3.0">compare view</a></li> </ul> </details> <br /> [![Dependabot compatibility score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=github.com/google/uuid&package-manager=go_modules&previous-version=1.2.0&new-version=1.3.0)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting `@dependabot rebase`. [//]: # (dependabot-automerge-start) [//]: # (dependabot-automerge-end) --- <details> <summary>Dependabot commands and options</summary> <br /> You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot ignore this major version` will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this minor version` will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this dependency` will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself) </details>
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