2019-07-02 10:45:00 +03:00
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package network
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import (
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2019-07-02 22:54:21 +03:00
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"errors"
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"io"
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"sync"
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"github.com/google/uuid"
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"github.com/micro/go-micro/network/transport"
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)
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type link struct {
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closed chan bool
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sync.RWMutex
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// the link id
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id string
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// the send queue to the socket
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sendQueue chan *Message
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// the recv queue to the socket
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recvQueue chan *Message
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// the socket for this link
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socket transport.Socket
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// determines the cost of the link
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// based on queue length and roundtrip
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length int
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weight int
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}
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var (
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ErrLinkClosed = errors.New("link closed")
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)
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func newLink(sock transport.Socket) *link {
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l := &link{
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id: uuid.New().String(),
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socket: sock,
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closed: make(chan bool),
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sendQueue: make(chan *Message, 128),
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recvQueue: make(chan *Message, 128),
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}
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go l.process()
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return l
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}
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// link methods
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// process processes messages on the send queue.
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// these are messages to be sent to the remote side.
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func (l *link) process() {
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go func() {
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for {
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m := new(Message)
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if err := l.recv(m); err != nil {
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return
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}
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select {
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case l.recvQueue <- m:
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case <-l.closed:
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return
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}
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}
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}()
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for {
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select {
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case m := <-l.sendQueue:
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if err := l.send(m); err != nil {
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return
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}
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case <-l.closed:
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return
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}
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}
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}
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// send a message over the link
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func (l *link) send(m *Message) error {
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tm := new(transport.Message)
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tm.Header = m.Header
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tm.Body = m.Body
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// send via the transport socket
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return l.socket.Send(tm)
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}
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// recv a message on the link
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func (l *link) recv(m *Message) error {
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if m.Header == nil {
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m.Header = make(map[string]string)
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}
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tm := new(transport.Message)
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// receive the transport message
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if err := l.socket.Recv(tm); err != nil {
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return err
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}
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// set the message
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m.Header = tm.Header
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m.Body = tm.Body
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return nil
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}
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// Close the link
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func (l *link) Close() error {
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select {
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case <-l.closed:
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return nil
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default:
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close(l.closed)
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return l.socket.Close()
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}
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}
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// returns the node id
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func (l *link) Id() string {
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l.RLock()
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defer l.RUnlock()
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return l.id
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}
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func (l *link) Remote() string {
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l.RLock()
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defer l.RUnlock()
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return l.socket.Remote()
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}
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func (l *link) Local() string {
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l.RLock()
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defer l.RUnlock()
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return l.socket.Local()
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}
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func (l *link) Length() int {
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l.RLock()
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defer l.RUnlock()
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return l.length
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}
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func (l *link) Weight() int {
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return len(l.sendQueue) + len(l.recvQueue)
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}
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// Accept accepts a message on the socket
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func (l *link) Recv(m *Message) error {
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select {
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case <-l.closed:
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return io.EOF
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case rm := <-l.recvQueue:
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*m = *rm
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return nil
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}
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// never reach
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return nil
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}
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// Send sends a message on the socket immediately
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func (l *link) Send(m *Message) error {
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select {
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case <-l.closed:
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return io.EOF
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case l.sendQueue <- m:
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}
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return nil
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}
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