Send connect message to NetworkChannel once we are not at caller mercy
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@ -764,23 +764,10 @@ func (n *network) Connect() error {
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return err
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return err
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}
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}
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// go resolving network nodes
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go n.resolve()
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// broadcast neighbourhood
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go n.announce(netClient)
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// prune stale nodes
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go n.prune()
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// listen to network messages
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go n.processNetChan(netListener)
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// advertise service routes
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go n.advertise(ctrlClient, advertChan)
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// accept and process routes
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go n.processCtrlChan(ctrlListener)
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// set connected to true
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n.connected = true
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// send connect message to NetworkChannel
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// send connect message to NetworkChannel
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// NOTE: in theory we could do this as soon as
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// Dial to NetworkChannel succeeds, but instead
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// we initialize all other node resources first
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node := &pbNet.Node{
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node := &pbNet.Node{
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Id: n.options.Id,
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Id: n.options.Id,
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Address: n.options.Address,
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Address: n.options.Address,
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@ -803,6 +790,22 @@ func (n *network) Connect() error {
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}
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}
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}
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}
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// go resolving network nodes
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go n.resolve()
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// broadcast neighbourhood
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go n.announce(netClient)
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// prune stale nodes
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go n.prune()
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// listen to network messages
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go n.processNetChan(netListener)
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// advertise service routes
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go n.advertise(ctrlClient, advertChan)
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// accept and process routes
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go n.processCtrlChan(ctrlListener)
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// set connected to true
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n.connected = true
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return nil
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return nil
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}
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}
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