add send/recv queues for link

This commit is contained in:
Asim Aslam 2019-10-23 16:05:21 +01:00
parent 5ac5865154
commit 842fc01568
2 changed files with 170 additions and 60 deletions

View File

@ -427,7 +427,7 @@ func (t *tun) listen(link *link) {
// process anything via the net interface
msg := new(transport.Message)
if err := link.Recv(msg); err != nil {
log.Debugf("Tunnel link %s receive error: %#v", link.Remote(), err)
log.Debugf("Tunnel link %s receive error: %v", link.Remote(), err)
return
}

View File

@ -1,6 +1,7 @@
package tunnel
import (
"io"
"sync"
"time"
@ -14,6 +15,10 @@ type link struct {
sync.RWMutex
// stops the link
closed chan bool
// send queue
sendQueue chan *packet
// receive queue
recvQueue chan *packet
// unique id of this link e.g uuid
// which we define for ourselves
id string
@ -31,25 +36,37 @@ type link struct {
lastKeepAlive time.Time
// channels keeps a mapping of channels and last seen
channels map[string]time.Time
// the weighted moving average roundtrip
rtt int64
length int64
// weighted moving average of bits flowing
rate float64
// keep an error count on the link
errCount int
}
// packet send over link
type packet struct {
// message to send or received
message *transport.Message
// status returned when sent
status chan error
// receive related error
err error
}
func newLink(s transport.Socket) *link {
l := &link{
Socket: s,
id: uuid.New().String(),
channels: make(map[string]time.Time),
closed: make(chan bool),
lastKeepAlive: time.Now(),
closed: make(chan bool),
channels: make(map[string]time.Time),
sendQueue: make(chan *packet, 128),
recvQueue: make(chan *packet, 128),
}
go l.process()
go l.expiry()
return l
}
@ -58,15 +75,51 @@ func (l *link) setRTT(d time.Duration) {
l.Lock()
defer l.Unlock()
if l.rtt <= 0 {
l.rtt = d.Nanoseconds()
if l.length <= 0 {
l.length = d.Nanoseconds()
return
}
// https://fishi.devtail.io/weblog/2015/04/12/measuring-bandwidth-and-round-trip-time-tcp-connection-inside-application-layer/
rtt := 0.8*float64(l.rtt) + 0.2*float64(d.Nanoseconds())
// set new rtt
l.rtt = int64(rtt)
length := 0.8*float64(l.length) + 0.2*float64(d.Nanoseconds())
// set new length
l.length = int64(length)
}
// process deals with the send queue
func (l *link) process() {
// receive messages
go func() {
for {
m := new(transport.Message)
err := l.recv(m)
if err != nil {
l.Lock()
l.errCount++
l.Unlock()
}
// process new received message
select {
case l.recvQueue <- &packet{message: m, err: err}:
case <-l.closed:
return
}
}
}()
// send messages
for {
select {
case pk := <-l.sendQueue:
// send the message
pk.status <- l.send(pk.message)
case <-l.closed:
return
}
}
}
// watches the channel expiry
@ -106,46 +159,7 @@ func (l *link) expiry() {
}
}
// Delay is the current load on the link
func (l *link) Delay() int64 {
return 0
}
// Current transfer rate as bits per second (lower is better)
func (l *link) Rate() float64 {
l.RLock()
defer l.RUnlock()
return l.rate
}
// Length returns the roundtrip time as nanoseconds (lower is better).
// Returns 0 where no measurement has been taken.
func (l *link) Length() int64 {
l.RLock()
defer l.RUnlock()
return l.rtt
}
func (l *link) Id() string {
l.RLock()
defer l.RUnlock()
return l.id
}
func (l *link) Close() error {
select {
case <-l.closed:
return nil
default:
close(l.closed)
}
return nil
}
func (l *link) Send(m *transport.Message) error {
func (l *link) send(m *transport.Message) error {
dataSent := len(m.Body)
// set header length
@ -162,6 +176,15 @@ func (l *link) Send(m *transport.Message) error {
l.Lock()
defer l.Unlock()
// there's an error increment the counter and bail
if err != nil {
l.errCount++
return err
}
// reset the counter
l.errCount = 0
// calculate based on data
if dataSent > 0 {
// measure time taken
@ -183,17 +206,104 @@ func (l *link) Send(m *transport.Message) error {
}
}
// if theres no error reset the counter
if err == nil {
l.errCount = 0
}
// otherwise increment the counter
l.errCount++
return err
}
// recv a message on the link
func (l *link) recv(m *transport.Message) error {
if m.Header == nil {
m.Header = make(map[string]string)
}
// TODO measure the receive latency if possible
// receive the transport message
return l.Socket.Recv(m)
}
// Delay is the current load on the link
func (l *link) Delay() int64 {
return int64(len(l.sendQueue) + len(l.recvQueue))
}
// Current transfer rate as bits per second (lower is better)
func (l *link) Rate() float64 {
l.RLock()
defer l.RUnlock()
return l.rate
}
// Length returns the roundtrip time as nanoseconds (lower is better).
// Returns 0 where no measurement has been taken.
func (l *link) Length() int64 {
l.RLock()
defer l.RUnlock()
return l.length
}
func (l *link) Id() string {
l.RLock()
defer l.RUnlock()
return l.id
}
func (l *link) Close() error {
select {
case <-l.closed:
return nil
default:
close(l.closed)
}
return nil
}
// Send sencs a message on the link
func (l *link) Send(m *transport.Message) error {
// create a new packet to send over the link
p := &packet{
message: m,
status: make(chan error, 1),
}
select {
case <-l.closed:
return io.EOF
case l.sendQueue <- p:
// in the send queue
}
// wait for response
select {
case <-l.closed:
return io.EOF
case err := <-p.status:
return err
}
// never reached
return nil
}
// Accept accepts a message on the socket
func (l *link) Recv(m *transport.Message) error {
select {
case <-l.closed:
return io.EOF
case pk := <-l.recvQueue:
// check the packet receive error
if pk.err != nil {
return pk.err
}
*m = *pk.message
}
return nil
}
// Status can return connected, closed, error
func (l *link) Status() string {
select {
case <-l.closed: