Increment node error count and prune when Max limit is hit
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b4261e8cf9
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@ -38,6 +38,8 @@ var (
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DefaultLink = "network"
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// MaxConnections is the max number of network client connections
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MaxConnections = 3
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// MaxPeerErrors is the max number of peer errors before we remove it from network graph
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MaxPeerErrors = 3
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)
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var (
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@ -45,6 +47,8 @@ var (
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ErrClientNotFound = errors.New("client not found")
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// ErrPeerLinkNotFound is returned when peer link could not be found in tunnel Links
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ErrPeerLinkNotFound = errors.New("peer link not found")
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// ErrPeerMaxExceeded is returned when peer has reached its max error count limit
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ErrPeerMaxExceeded = errors.New("peer max errors exceeded")
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)
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// network implements Network interface
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@ -1327,6 +1331,11 @@ func (n *network) sendTo(method, channel string, peer *node, msg proto.Message)
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// Create a unicast connection to the peer but don't do the open/accept flow
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c, err := n.tunnel.Dial(channel, tunnel.DialWait(false), tunnel.DialLink(peer.link))
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if err != nil {
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// increment the peer error count; prune peer if we exceed MaxPeerErrors
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peer.err.Increment()
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if count := peer.err.GetCount(); count == MaxPeerErrors {
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n.PrunePeer(peer.id)
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}
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return err
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}
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defer c.Close()
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@ -1351,7 +1360,16 @@ func (n *network) sendTo(method, channel string, peer *node, msg proto.Message)
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tmsg.Header["Micro-Peer"] = peer.id
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}
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return c.Send(tmsg)
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if err := c.Send(tmsg); err != nil {
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// increment the peer error count; prune peer if we exceed MaxPeerErrors
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peer.err.Increment()
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if count := peer.err.GetCount(); count == MaxPeerErrors {
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n.PrunePeer(peer.id)
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}
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return err
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}
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return nil
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}
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// sendMsg sends a message to the tunnel channel
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@ -21,6 +21,35 @@ var (
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ErrPeerNotFound = errors.New("peer not found")
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)
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type nodeError struct {
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sync.RWMutex
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count int
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}
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// Increment increments node error count
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func (n *nodeError) Increment() {
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n.Lock()
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defer n.Unlock()
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n.count++
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}
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// Reset reset node error count
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func (n *nodeError) Reset() {
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n.Lock()
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defer n.Unlock()
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n.count = 0
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}
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// GetCount returns node error count
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func (n *nodeError) GetCount() int {
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n.RLock()
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defer n.RUnlock()
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return n.count
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}
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// node is network node
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type node struct {
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sync.RWMutex
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@ -38,8 +67,8 @@ type node struct {
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lastSeen time.Time
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// lastSync keeps track of node last sync request
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lastSync time.Time
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// errCount tracks error count when communicating with peer
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errCount int
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// err tracks node errors
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err nodeError
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}
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// Id is node ide
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@ -274,30 +303,6 @@ func (n *node) PruneStalePeers(pruneTime time.Duration) map[string]*node {
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return pruned
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}
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// IncErrCount increments node error count
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func (n *node) IncErrCount() {
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n.Lock()
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defer n.Unlock()
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n.errCount++
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}
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// ResetErrCount reset node error count
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func (n *node) ResetErrCount() {
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n.Lock()
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defer n.Unlock()
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n.errCount = 0
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}
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// ErrCount returns node error count
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func (n *node) ErrCount() int {
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n.RLock()
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defer n.RUnlock()
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return n.errCount
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}
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// getTopology traverses node graph and builds node topology
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// NOTE: this function is not thread safe
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func (n *node) getTopology(depth uint) *node {
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