Broadcast neighbourhood; fix critical bugs in channel connections
This commit introduces neighbourhood announcements which allows to maintaing neighbour map if each next-hop node. It also fixes a critical bug when accepting connections for a particular tunnel channel.
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| syntax = "proto3"; | ||||
|  | ||||
| package go.micro.network; | ||||
|  | ||||
| // Node is network node | ||||
| message Node { | ||||
|         // node ide | ||||
|         string id = 1; | ||||
|         // node address | ||||
|         string address = 2; | ||||
| } | ||||
|  | ||||
| // Connect is sent when the node connects to the network | ||||
| message Connect { | ||||
|         // network mode | ||||
|         Node node = 1; | ||||
| } | ||||
|  | ||||
| // Close is sent when the node disconnects from the network | ||||
| message Close { | ||||
|         // network mode | ||||
|         Node node = 1; | ||||
| } | ||||
|  | ||||
| // Neighbour is used to nnounce node neighbourhood | ||||
| message Neighbour { | ||||
|         // network mode | ||||
|         Node node = 1; | ||||
|         // neighbours | ||||
|         repeated Node neighbours = 3; | ||||
| } | ||||
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