Merge pull request #867 from milosgajdos83/rlock-mess
Avoid recursive RLock()
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commit
d3140c0fc2
@ -170,9 +170,6 @@ func (n *node) Nodes() []Node {
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// GetPeerNode returns a node from node MaxDepth topology
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// It returns nil if the peer was not found
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func (n *node) GetPeerNode(id string) *node {
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n.RLock()
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defer n.RUnlock()
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// get node topology up to MaxDepth
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top := n.Topology(MaxDepth)
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@ -240,12 +237,9 @@ func (n *node) PruneStalePeerNodes(pruneTime time.Duration) map[string]*node {
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return pruned
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}
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// Topology returns a copy of the node topology down to given depth
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// NOTE: the returned node is a node graph - not a single node
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func (n *node) Topology(depth uint) *node {
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n.RLock()
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defer n.RUnlock()
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// getTopology traverses node graph and builds node topology
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// NOTE: this function is not thread safe
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func (n *node) getTopology(depth uint) *node {
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// make a copy of yourself
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node := &node{
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id: n.id,
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@ -265,7 +259,7 @@ func (n *node) Topology(depth uint) *node {
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// iterate through our peers and update the node peers
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for _, peer := range n.peers {
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nodePeer := peer.Topology(depth)
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nodePeer := peer.getTopology(depth)
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if _, ok := node.peers[nodePeer.id]; !ok {
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node.peers[nodePeer.id] = nodePeer
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}
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@ -274,6 +268,15 @@ func (n *node) Topology(depth uint) *node {
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return node
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}
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// Topology returns a copy of the node topology down to given depth
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// NOTE: the returned node is a node graph - not a single node
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func (n *node) Topology(depth uint) *node {
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n.RLock()
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defer n.RUnlock()
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return n.getTopology(depth)
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}
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// Peers returns node peers up to MaxDepth
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func (n *node) Peers() []Node {
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n.RLock()
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@ -281,7 +284,7 @@ func (n *node) Peers() []Node {
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var peers []Node
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for _, nodePeer := range n.peers {
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peer := nodePeer.Topology(MaxDepth)
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peer := nodePeer.getTopology(MaxDepth)
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peers = append(peers, peer)
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}
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