fsm: initial import #116
151
fsm/fsm.go
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151
fsm/fsm.go
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@ -0,0 +1,151 @@
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package fsm // import "go.unistack.org/micro/v3/fsm"
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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)
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var (
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ErrInvalidState = errors.New("does not exists")
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StateEnd = "end"
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)
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// Options struct holding fsm options
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type Options struct {
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// Initial state
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Initial string
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// HooksBefore func slice runs in order before state
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HooksBefore []HookBeforeFunc
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// HooksAfter func slice runs in order after state
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HooksAfter []HookAfterFunc
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}
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// HookBeforeFunc func signature
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type HookBeforeFunc func(ctx context.Context, state string, args map[string]interface{})
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// HookAfterFunc func signature
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type HookAfterFunc func(ctx context.Context, state string, args map[string]interface{})
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// Option func signature
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type Option func(*Options)
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// StateInitial sets init state for state machine
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func StateInitial(initial string) Option {
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return func(o *Options) {
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o.Initial = initial
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}
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}
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// StateHookBefore provides hook func slice
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func StateHookBefore(fns ...HookBeforeFunc) Option {
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return func(o *Options) {
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o.HooksBefore = fns
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}
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}
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// StateHookAfter provides hook func slice
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func StateHookAfter(fns ...HookAfterFunc) Option {
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return func(o *Options) {
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o.HooksAfter = fns
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}
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}
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// StateFunc called on state transition and return next step and error
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type StateFunc func(ctx context.Context, args map[string]interface{}) (string, map[string]interface{}, error)
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// FSM is a finite state machine
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type FSM struct {
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mu sync.Mutex
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states map[string]StateFunc
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opts *Options
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current string
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}
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// New creates a new finite state machine having the specified initial state
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// with specified options
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func New(opts ...Option) *FSM {
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options := &Options{}
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for _, opt := range opts {
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opt(options)
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}
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return &FSM{
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states: map[string]StateFunc{},
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opts: options,
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}
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}
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// Current returns the current state
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func (f *FSM) Current() string {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.current
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}
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// Current returns the current state
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func (f *FSM) Reset() {
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f.mu.Lock()
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f.current = f.opts.Initial
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f.mu.Unlock()
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}
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// State adds state to fsm
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func (f *FSM) State(state string, fn StateFunc) {
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f.mu.Lock()
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f.states[state] = fn
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f.mu.Unlock()
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}
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// Start runs state machine with provided data
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func (f *FSM) Start(ctx context.Context, args map[string]interface{}, opts ...Option) (map[string]interface{}, error) {
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var err error
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var ok bool
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var fn StateFunc
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var nstate string
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f.mu.Lock()
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options := f.opts
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for _, opt := range opts {
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opt(options)
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}
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cstate := options.Initial
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states := make(map[string]StateFunc, len(f.states))
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for k, v := range f.states {
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states[k] = v
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}
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f.current = cstate
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f.mu.Unlock()
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for {
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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default:
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fn, ok = states[cstate]
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if !ok {
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return nil, fmt.Errorf(`state "%s" %w`, cstate, ErrInvalidState)
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}
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f.mu.Lock()
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f.current = cstate
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f.mu.Unlock()
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for _, fn := range options.HooksBefore {
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fn(ctx, cstate, args)
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}
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nstate, args, err = fn(ctx, args)
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for _, fn := range options.HooksAfter {
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fn(ctx, cstate, args)
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}
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if err != nil {
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return args, err
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} else if nstate == "" || nstate == StateEnd {
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return args, nil
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}
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cstate = nstate
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}
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}
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}
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49
fsm/fsm_test.go
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49
fsm/fsm_test.go
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@ -0,0 +1,49 @@
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package fsm
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import (
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"bytes"
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"context"
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"fmt"
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"testing"
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)
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func TestFSMStart(t *testing.T) {
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ctx := context.TODO()
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buf := bytes.NewBuffer(nil)
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pfb := func(_ context.Context, state string, _ map[string]interface{}) {
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fmt.Fprintf(buf, "before state %s\n", state)
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}
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pfa := func(_ context.Context, state string, _ map[string]interface{}) {
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fmt.Fprintf(buf, "after state %s\n", state)
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}
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f := New(StateInitial("1"), StateHookBefore(pfb), StateHookAfter(pfa))
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f1 := func(_ context.Context, args map[string]interface{}) (string, map[string]interface{}, error) {
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if v, ok := args["request"].(string); !ok || v == "" {
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return "", nil, fmt.Errorf("empty request")
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}
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return "2", map[string]interface{}{"response": "test2"}, nil
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}
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f2 := func(_ context.Context, args map[string]interface{}) (string, map[string]interface{}, error) {
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if v, ok := args["response"].(string); !ok || v == "" {
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return "", nil, fmt.Errorf("empty response")
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}
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return "", map[string]interface{}{"response": "test"}, nil
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}
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f.State("1", f1)
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f.State("2", f2)
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args, err := f.Start(ctx, map[string]interface{}{"request": "test1"})
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if err != nil {
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t.Fatal(err)
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} else if v, ok := args["response"].(string); !ok || v == "" {
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t.Fatalf("nil rsp: %#+v", args)
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} else if v != "test" {
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t.Fatalf("invalid rsp %#+v", args)
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}
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if !bytes.Contains(buf.Bytes(), []byte(`before state 1`)) ||
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!bytes.Contains(buf.Bytes(), []byte(`before state 2`)) ||
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!bytes.Contains(buf.Bytes(), []byte(`after state 1`)) ||
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!bytes.Contains(buf.Bytes(), []byte(`after state 2`)) {
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t.Fatalf("fsm not works properly or hooks error, buf: %s", buf.Bytes())
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}
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}
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