micro/debug/handler/rpc/proto/debug.micro.go
2019-05-31 01:22:19 +01:00

158 lines
4.3 KiB
Go

// Code generated by protoc-gen-micro. DO NOT EDIT.
// source: go-debug/handler/rpc/proto/debug.proto
/*
Package go_micro_debug is a generated protocol buffer package.
It is generated from these files:
go-debug/handler/rpc/proto/debug.proto
It has these top-level messages:
Check
Log
Stats
Trace
Request
HealthResponse
LogResponse
StatsResponse
TraceResponse
*/
package go_micro_debug
import proto "github.com/golang/protobuf/proto"
import fmt "fmt"
import math "math"
import (
context "context"
client "github.com/micro/go-micro/client"
server "github.com/micro/go-micro/server"
)
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package
// Reference imports to suppress errors if they are not otherwise used.
var _ context.Context
var _ client.Option
var _ server.Option
// Client API for Debug service
type DebugService interface {
Health(ctx context.Context, in *Request, opts ...client.CallOption) (*HealthResponse, error)
Log(ctx context.Context, in *Request, opts ...client.CallOption) (*LogResponse, error)
Stats(ctx context.Context, in *Request, opts ...client.CallOption) (*StatsResponse, error)
Trace(ctx context.Context, in *Request, opts ...client.CallOption) (*TraceResponse, error)
}
type debugService struct {
c client.Client
name string
}
func NewDebugService(name string, c client.Client) DebugService {
if c == nil {
c = client.NewClient()
}
if len(name) == 0 {
name = "go.micro.debug"
}
return &debugService{
c: c,
name: name,
}
}
func (c *debugService) Health(ctx context.Context, in *Request, opts ...client.CallOption) (*HealthResponse, error) {
req := c.c.NewRequest(c.name, "Debug.Health", in)
out := new(HealthResponse)
err := c.c.Call(ctx, req, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *debugService) Log(ctx context.Context, in *Request, opts ...client.CallOption) (*LogResponse, error) {
req := c.c.NewRequest(c.name, "Debug.Log", in)
out := new(LogResponse)
err := c.c.Call(ctx, req, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *debugService) Stats(ctx context.Context, in *Request, opts ...client.CallOption) (*StatsResponse, error) {
req := c.c.NewRequest(c.name, "Debug.Stats", in)
out := new(StatsResponse)
err := c.c.Call(ctx, req, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *debugService) Trace(ctx context.Context, in *Request, opts ...client.CallOption) (*TraceResponse, error) {
req := c.c.NewRequest(c.name, "Debug.Trace", in)
out := new(TraceResponse)
err := c.c.Call(ctx, req, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
// Server API for Debug service
type DebugHandler interface {
Health(context.Context, *Request, *HealthResponse) error
Log(context.Context, *Request, *LogResponse) error
Stats(context.Context, *Request, *StatsResponse) error
Trace(context.Context, *Request, *TraceResponse) error
}
func RegisterDebugHandler(s server.Server, hdlr DebugHandler, opts ...server.HandlerOption) error {
type debug interface {
Health(ctx context.Context, in *Request, out *HealthResponse) error
Log(ctx context.Context, in *Request, out *LogResponse) error
Stats(ctx context.Context, in *Request, out *StatsResponse) error
Trace(ctx context.Context, in *Request, out *TraceResponse) error
}
type Debug struct {
debug
}
h := &debugHandler{hdlr}
return s.Handle(s.NewHandler(&Debug{h}, opts...))
}
type debugHandler struct {
DebugHandler
}
func (h *debugHandler) Health(ctx context.Context, in *Request, out *HealthResponse) error {
return h.DebugHandler.Health(ctx, in, out)
}
func (h *debugHandler) Log(ctx context.Context, in *Request, out *LogResponse) error {
return h.DebugHandler.Log(ctx, in, out)
}
func (h *debugHandler) Stats(ctx context.Context, in *Request, out *StatsResponse) error {
return h.DebugHandler.Stats(ctx, in, out)
}
func (h *debugHandler) Trace(ctx context.Context, in *Request, out *TraceResponse) error {
return h.DebugHandler.Trace(ctx, in, out)
}